As an Experienced Game QA at Embark, you will work on The Finals or Arc Raiders, and be an integral part of the game team's desire to reach the highest quality. As QA you will understand the game we are building, inside and out, and can hone in on and prioritize the areas where your efforts can have the most impact. Today we are a small team of QA’s working embedded within the game teams and are divided between the two games. We believe that quality is everyone's responsibility and as an Experienced Game QA you will be an enabler for the rest of the team, taking part in the planning and facilitating the coverage of your focus areas. Example of responsibilities Work closely with game designers, programmers and other disciplines to find ways to continuously improve the quality of our games. Incorporate and help shape new tooling which can be used to achieve these goals. In-depth and comparative analysis of different features. Provide risk assessment from a quality perspective of features and drive mitigating efforts. We would love if you have A couple of years of experience with QA related work at an AA or AAA studio. Of particular interest is involvement in projects within the FPS and extraction shooter genres. Experience using issue & project tracking software such as Jira A strong passion for playing and understanding games. A creative, curious and organized mind Great communication skills, both in writing and verbally (English is our primary language). Experience from working with engine editors, programming or automation is a plus. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."
We are looking for a talented and skilled Engagement Designer to join one of our game teams here at Embark. We are looking for a person who can add their knowledge, skills and experience within Meta Game, Progression, Engagement and Retention design, to a team of around 100 game makers that are in the production phase of development of a Free-to-play PvP Action Game. As an Engagement Designer you will be responsible for designing, implementing, balancing and maintaining meta game features, including various types of player progression and player competition, that add to the player experience, and give players meaningful goals and activities to strive for over time. You will be working closely together with the monetization team, as well as Game Production and Product Direction, in analyzing the performance of meta game features, to ensure that we are able to engage and retain consistently and over a long time, as part of the game’s Live Service ambitions. You will also work closely together with Creative and Gameplay Direction. And you will be working cross collaboratively with Core Gameplay Designers as well as UI and UX Developers, to ensure that engagement features are presented as an attractive package that fits well with the rest of the game. Example of responsibilities Design and collaborate on metagame and progression systems and features for long term player retention and engagement Articulating, pitching and presenting engagement features and systems for the project to adopt and develop Monitor trends on engagement systems in order to identify best practices, achieve optimal results and innovation Be a stakeholder in the frontend, to make sure that retention and engagement features are part of a cohesive experience design Analyze the impact of changes in the game and identify opportunities that will have a positive impact on engagement in development and as part of the Live Service Track the performance of engagement and retention features, and suggest alterations and improvements in live context, to achieve healthy performance indicators Continuously balance and optimize retention and engagement features for achieving the best player enjoyment and engagement. It would be awesome if you 3+ years or more experience in similar roles Has shipped games AA, AAA, F2P Has experience with balancing in-game economies (XP, Reward Frequency, etc.) Experience using analytics and telemetry to make design decisions, and to advice project leadership, when needed Experience working on live service game Great cross collaboration skills Ability to articulate and champion features and initiatives in a diverse group of developers Fluency in English At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."
As a Backend Engineer at Embark you will be an integral part of a highly creative game team focused on building powerful and reusable infrastructure and backend components for our teams. Here you will have the opportunity to take initiative and drive finding solutions to exciting challenges, building the services that power our games, making sure they scale and continuously improve on them. As our game is distributed between game client, game server and the cloud, you’ll work together with your team to figure out which parts of the problem to solve in which location. At Embark we believe in creating smaller teams of well-aligned experts that can be trusted to create games and keep them running. Some examples of things we’re working on are matchmaking, authentication, gameserver infrastructure, etc. Some of the technologies we use to make all of those are Go, C++, Rust, GCP, AWS, Bazel, Terraform, Kubernetes, Google Spanner. You do not need to have any experience from games or games studios to apply. Example of responsibilities Collaborate and work closely with fellow software engineers and technical directors Build and improve services, features and tools for game development Continuously improve our engineering practices Make sure your code adds a great amount of value to your colleagues We would love if you have some of these A creative and curious mind A passion for interactive experiences, games and new technologies A solid understanding about distributed systems and experience building them A solid understanding about Site Reliability Engineering practices and what it takes to keep services running smoothly around the clock The ability to be a great team player with good communication skills A good grasp of performance, optimization and observability Experience with some of the technologies we use (all is absolutely not required) Interest in taking initiatives and driving finding solutions to exciting challenges Professional English communication skills At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."
At Embark, we want to empower everyone to create games!As agame programmer focusing on UI/UX you will be working on our recently announced game ARC Raiders, a third-person cooperative action game, alongside some of the most talented people in the games industry.You will have room for creativitywhileworking together with designers, other engineers, artists, and user experience (UX) researchers to improve and develop new features for our game. Here you will have the opportunity to take responsibility for our game’s user interface and player experience.The game we’re making is built in Unreal, using C++, blueprints and a scripting language called Angelscript.Example of responsibilities Implement user interface (UI) features in Unreal Engine using a mix of C++, Angelscript and Unreal Blueprints. You will of course get the opportunity to learn both Unreal and Angelscript once you’re here. Collaborate with a wide range of talents at Embark to deliver a great user experience, that both feels exciting and well understandable. We would love if you have A couple ofyears of experience working within the game industry A creative and curious mind A background in software development and C++ development Knowledge of using Unreal Engine Professional English communication skills. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."
As a 3D Artist at Embark you have an important role in the creation of our worlds and play spaces. Working closely with other artists, designers and tool creators, your role will be to help build the content that defines our worlds. Your goal is to surprise players with the best and most unexpected experiences possible that they may not yet have known they wanted. You enjoy playing a variety of games, with an understanding and interest in the full width of game creation. You have the drive to harness your expertise and ideas in influencing how we work at Embark, enabling us to build better experiences for our players. Your curiosity for new methods and workflows give you a wide range of software proficiencies and skills, in which you actively share and collaborate with colleagues in order to strengthen the team. With an understanding that experimentation is a balance between meaningful innovation and executing best practices, you have a knack for choosing the smartest route, and when it’s time to declare success or failures to learn from. Examples of responsibilities Create high quality hard surface assets for our games Innovate and develop exciting content creation workflows Participate in playtests and provide feedback on the game Collaborate with your fellow game makers We would love if you have A creative and curious mind Minimum 2 years of relevant professional experience within the game industry A portfolio that showcases realistic game art A strong passion for art, games and relevant technologies Excellent visual skillset and deep artistic understanding and knowledge Experience in multiple softwares and content creation workflows Great understanding and ability to work according Game and Art Direction as well as technical constraints Fluency in English At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."
As a gameplay programmer at Embark, you will work on either The Finals or Arc Raiders, alongside some of the most talented people in the games industry. We believe that great games are made in creative environments, where builds are always playable, and teams can move fast and test as many ideas as possible. In close collaboration with our designers, you will create easy-to-use systems that enable us to iterate quickly and that encourage experimentation.The games we're making are built in Unreal, using C++, blueprints and a scripting language called Angelscript. We would love if you have A creative and curious mind A strong background in C++ A good grasp of what good gameplay looks and feels like Fluent in English - our team comes from all over the world! An interest in computer science and programming as a craft Additionally one or some of these would be a great bonus Experience with multiplayer Previously worked with shooter games Ability to speak "design" At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."
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