Lediga jobb hos Brink Gaming AB
The future of gaming belongs to those who refuse to accept limits. Here at Brink Gaming, we are a dynamic, tight-knit crew of 80+ talented individuals building a multiplayer experience like no other, putting creativity and ownership in the hands of our players. We’re turning “it can’t be done” into “watch us do it”, combining our own proprietary in-house tech with the latest tools to make the magic happen. Ready to level up? Join us as we change the game. Job Description: We are seeking a visionary and experienced Game Design Director to lead our design team. The ideal candidate will have a strong background in game design, a passion for multiplayer games, and a deep understanding of user-generated content. As the Game Design Director, you will be responsible for guiding the overall design vision, ensuring the highest quality of social gameplay experience, be hands on when needed and fostering a collaborative and creative environment. As a part of the leadership team, the Game Design Director will work closely with other leaders such as Art-, Technical-, Product- and Development Directors. Key Responsibilities: • Lead and mentor the game design team, providing direction and feedback to ensure the highest quality of work. • Develop and communicate the overall design vision for the game, aligning with the company’s goals and player expectations. • Collaborate with other departments, including art, programming, and production, to ensure cohesive and innovative game development. • Oversee, and when needed be hands on, the design and implementation of game mechanics, systems, and features, with a focus on multiplayer and user-generated content. • Stay up-to-date with industry trends and competitor products to ensure our game remains competitive and innovative. • Utilize in-house built technology and other tools to enhance the game design process and final product. • Foster strong relationships with internal and external stakeholders and consultants Qualifications: • Several years of industry experience in a design leadership role, ideally working on a large multiplayer game project. • Strong portfolio showcasing your work on successful multiplayer games and/or games with user-generated content. • Knowledge and interest in user generated content and MMOs. • Experience from several game releases, ideally in competitive markets like Asia. • Excellent leadership, communication, and interpersonal skills in an international environment. • Deep understanding of game design principles, mechanics, and systems. • Experience of growing a team • Experience launching games on PC and Mobile platforms
Who we are: The future of gaming belongs to those who refuse to accept limits. Here at Brink Gaming, we are a dynamic, tight-knit crew of 80+ talented individuals building a multiplayer experience like no other, putting creativity and ownership in the hands of our players. We’re turning “it can’t be done” into “watch us do it”, combining our own proprietary in-house tech with the latest tools to make the magic happen. Ready to level up? Join us as we change the game. Job Description: As a Senior Full-stack Developer, you will play a crucial role in designing and developing Nexus, our community hub and rewards system closely connected to SCAPE. The position will have a strong focus on front-end, UI, and UX. Leveraging your expertise in .NET Core and Blazor, you will work closely with cross-functional teams to deliver efficient and user-friendly tools for Nexus. We strive for technical excellence, and you will be required to venture outside of your comfort zone, learning and implementing new technologies. You need to be able to take the initiative and find creative solutions to complex problems. Key Responsibilities: • Designing, developing, and deploying web applications and tooling using .NET Core and Blazor. • Building both front-end and back-end components for seamless functionality. • Creating APIs and interfaces to connect tooling solutions with databases and external systems. • Implementing security measures to protect sensitive data. • Performing testing and debugging to maintain high-quality code standards. • Collaborating with UI/UX designers for a user-friendly interface. • Maintaining and updating existing tooling solutions based on user feedback. • Staying updated with industry trends and suggesting technology stack enhancements. Qualifications: • Experience (5+ years) as a Full-stack Engineer, focusing on .NET, ASP.NET Core, or Blazor development, including at least 3 years of SPA development. • Proficiency in C# and experience with ASP.NET Core for back-end development. • Strong skills in front-end development using Blazor, HTML5, CSS3, and JavaScript. • Familiarity with database systems (SQL and/or NoSQL) and data modeling concepts. • Experience creating RESTful APIs and integrating external services. • Solid understanding of web application security principles. • Strong communication skills, both written and verbal. • Passion for gaming and a desire to contribute to the gaming industry. Good to have: • Knowledge of Web3 technologies and security considerations. • Familiarity with the MVVM model.
About Brink Gaming The future of gaming belongs to those who refuse to accept limits. Here at Brink Gaming, we are a dynamic, tight-knit crew of 80+ talented individuals building a multiplayer experience like no other, putting creativity and ownership in the hands of our players. We’re turning “it can’t be done” into “watch us do it”, combining our own proprietary in-house tech with the latest tools to make the magic happen. Ready to level up? Join us as we change the game. About the role: We are looking for an experienced DevOps Engineer with a passion for leadership to join our team. In this role you will take responsibility for the infrastructure of our MMO Scape. In this role you will start off by being hands on and over time build out your own DevOps team. You will take the initiative, find solutions to new problems, guide colleagues and lead by example with technical excellence. Your day-to-day as a Lead DevOps Engineer • Taking responsibility for projects and driving technical initiatives within the planned timeframe • Being proactive in suggesting improvements to the product • Be hands in building out our infrastructure and pipelines • Build up and lead the DevOps team Supporting the team handling the following responsibilities: • Building and maintaining Kubernetes / Helm definitions / Terraform. • Managing Azure Kubernetes Service infrastructure. • Creating / maintaining Azure DevOps based CI/CD pipeline for our upcoming game platform. • Managing our resources (Clusters, VMs, Databases, etc.) on Azure. • Making sure our services are running around the clock (Handle alerts) • Using existing and new monitoring tools to improve the uptime of our systems. • Building scripts to automate pipelines and processes. • Working closely with server and game teams to build and support gaming products. • Maintaining and expanding our infrastructure as code and configuration management toolset. Requirements: • 5+ years of experience with Azure cloud environments • 5+ years of experience with DevOps tools and release engineering • 5+ years of experience with Kubernetes • 3+ years of experience with infrastructure/pipeline as code and best practices • 3+ years of experience in leading high performing teams • Experience with infrastructure as code (Terraform) • Understanding/experience with web services, databases and relating infrastructure/architectures • Scripting skills with PowerShell / Bash • Coding skills with Golang or equivalent • Deep understanding of networking concepts, both on premises and in the cloud, i.e., load balancers, Azure Application Gateways, WAF, DNS, subnets/vnets, etc. Personal traits: • Proactive mindset with strong initiative to identify and solve problems • Demonstrates exceptional diligence and attention to detail • Ability to take ownership of responsibilities • Strong focus on giving and receiving constructive feedback • Good interpersonal and team-work skills • Collaborative and consensus-driven approach • Leads from the front Our tech stack: • Docker / Kubernetes / Helm • Terraform • ArgoCD • Azure • Azure DevOps • Grafana • PostgreSQL
About Brink Gaming The future of gaming belongs to those who refuse to accept limits. Here at Brink Gaming, we are a dynamic, tight-knit crew of 80+ talented individuals building a multiplayer experience like no other, putting creativity and ownership in the hands of our players. We’re turning “it can’t be done” into “watch us do it”, combining our own proprietary in-house tech with the latest tools to make the magic happen. Ready to level up? Join us as we change the game. About the role: We are looking for an experienced DevOps Engineer with a passion for leadership to join our team. In this role you will take responsibility for the infrastructure of our MMO Scape. In this role you will start off by being hands on and over time build out your own DevOps team. You will take the initiative, find solutions to new problems, guide colleagues and lead by example with technical excellence. Your day-to-day as a Lead DevOps Engineer • Taking responsibility for projects and driving technical initiatives within the planned timeframe • Being proactive in suggesting improvements to the product • Be hands in building out our infrastructure and pipelines • Build up and lead the DevOps team Supporting the team handling the following responsibilities: • Building and maintaining Kubernetes / Helm definitions / Terraform. • Managing Azure Kubernetes Service infrastructure. • Creating / maintaining Azure DevOps based CI/CD pipeline for our upcoming game platform. • Managing our resources (Clusters, VMs, Databases, etc.) on Azure. • Making sure our services are running around the clock (Handle alerts) • Using existing and new monitoring tools to improve the uptime of our systems. • Building scripts to automate pipelines and processes. • Working closely with server and game teams to build and support gaming products. • Maintaining and expanding our infrastructure as code and configuration management toolset. Requirements: • 5+ years of experience with Azure cloud environments • 5+ years of experience with DevOps tools and release engineering • 5+ years of experience with Kubernetes • 3+ years of experience with infrastructure/pipeline as code and best practices • 3+ years of experience in leading high performing teams • Experience with infrastructure as code (Terraform) • Understanding/experience with web services, databases and relating infrastructure/architectures • Scripting skills with PowerShell / Bash • Coding skills with Golang or equivalent • Deep understanding of networking concepts, both on premises and in the cloud, i.e., load balancers, Azure Application Gateways, WAF, DNS, subnets/vnets, etc. Personal traits: • Proactive mindset with strong initiative to identify and solve problems • Demonstrates exceptional diligence and attention to detail • Ability to take ownership of responsibilities • Strong focus on giving and receiving constructive feedback • Good interpersonal and team-work skills • Collaborative and consensus-driven approach • Leads from the front Our tech stack: • Docker / Kubernetes / Helm • Terraform • ArgoCD • Azure • Azure DevOps • Grafana • PostgreSQL
The future of gaming belongs to those who refuse to accept limits. Here at Brink Gaming, we are a dynamic, tight-knit crew of 80+ talented individuals building a multiplayer experience like no other, putting creativity and ownership in the hands of our players. We’re turning “it can’t be done” into “watch us do it”, combining our own proprietary in-house tech with the latest tools to make the magic happen. Ready to level up? Join us as we change the game. Job Description: We are seeking a visionary and experienced Game Design Director to lead our design team. The ideal candidate will have a strong background in game design, a passion for multiplayer games, and a deep understanding of user-generated content. As the Game Design Director, you will be responsible for guiding the overall design vision, ensuring the highest quality of social gameplay experience, be hands on when needed and fostering a collaborative and creative environment. As a part of the leadership team, the Game Design Director will work closely with other leaders such as Art-, Technical-, Product- and Development Directors. Key Responsibilities: • Lead and mentor the game design team, providing direction and feedback to ensure the highest quality of work. • Develop and communicate the overall design vision for the game, aligning with the company’s goals and player expectations. • Collaborate with other departments, including art, programming, and production, to ensure cohesive and innovative game development. • Oversee, and when needed be hands on, the design and implementation of game mechanics, systems, and features, with a focus on multiplayer and user-generated content. • Stay up-to-date with industry trends and competitor products to ensure our game remains competitive and innovative. • Utilize in-house built technology and other tools to enhance the game design process and final product. • Foster strong relationships with internal and external stakeholders and consultants Qualifications: • Several years of industry experience in a design leadership role, ideally working on a large multiplayer game project. • Strong portfolio showcasing your work on successful multiplayer games and/or games with user-generated content. • Knowledge and interest in user generated content and MMOs. • Experience from several game releases, ideally in competitive markets like Asia. • Excellent leadership, communication, and interpersonal skills in an international environment. • Deep understanding of game design principles, mechanics, and systems. • Experience of growing a team • Experience launching games on PC and Mobile platforms
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