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We are now looking for a Head of People to join us on a 12 month contract. This is a key leadership role overseeing HR and the Craft Manager group across the studio for a 12 month period, temporarily assuming the people responsibilities currently held by our Chief of Staff. Reporting to the CEO, you will directly lead the Craft Managers and HR Business Partners across the studio. You will ensure that recruitment, people processes, performance management, and day to day people leadership operate smoothly and consistently. At the end of the contract, you will oversee a clear and well documented handover to the permanent Chief of Staff. Who you are: You are an experienced HR leader who is equally comfortable leading the HR function and developing managers. The right person can distinguish great from good and sets the bar accordingly. You bring sound judgment to sensitive situations such as employee relations cases, union matters, compensation decisions and know how to handle and document them properly. You build trust quickly. You can step into an existing organization, understand how it already works, and lead its people functions without a long ramp-up. You combine strategic leadership with a practical approach and are comfortable taking an active role in performance cycles, compensation processes, and recruitment when needed. You have high integrity, strong communication skills, and a genuine desire to help both people and the organization succeed. What you'll do: As Head of People, you will lead HR and the Craft Manager group, with all Craft Managers and HR Business Partners reporting directly to you. In short, the Head of People will: Lead, prioritise, and develop the HR team. Lead and align the Craft Manager group, making sure they are equipped, supported, and held accountable. Own workforce planning, talent management, and organisational design, working closely with studio leaders. Lead performance management cycles, including ratings, reviews, performance improvement plans, and development plans. Handle and support employee relations cases, including documentation and follow-through Lead compensation processes, including salary reviews and profit share elections. Represent the studio in union negotiations and statutory employee representation meetings, including preparing for and participating in these discussions. Shape and reinforce the studio’s culture by promoting effective collab oration and recognising the behaviours and contributions we value. Set strategic priorities and oversee workload planning for HR and the Craft Manager group, reporting progress to senior management. What we're looking for An experienced HR leader who can quickly take responsibility for an established people function and provide direction to both HR professionals and people managers. Sound judgement and discretion, with the confidence to navigate complex employee relations, union, performance, and compensation matters. A collaborative and credible communicator who can build trust and influence stakeholders at every level of the studio. A practical, adaptable approach and the ability to make a meaningful impact within a 12 month assignment while preparing for a smooth handover. Professional fluency in Swedish and English, both written and spoken How to apply If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit. Practical Information Scope: Full-time, 12- month contract, reporting to the CEO Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden. We are a pet friendly office! You can expect to find dogs and occasionally some cats around. What we offer Arrowhead Game Studios is a growing team of about 140+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together. Located in the heart of Södermalm, in Fatburen in the middle of the Game Dev scene we enjoy everything Stockholm has to offer. The is a a lot of different types of activities immediately available on our doorstep. Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high. We also have numerous work benefits for all our employees. You can read about them here!
We are looking for a Senior HR Business Partner At Arrowhead, the Senior HR Business Partner shapes and leads the people strategies that carry our studio's vision forward. They work closely with leadership to drive change, plan for what's ahead, and lead initiatives that reach across the whole organization. This is a role for someone who brings deep HR and Labour Law expertise together with real business understanding, someone who can advise on complex matters, scale initiatives, and coach managers into stronger people leaders. Stakeholders can rely on you for a wide number of areas such as strategic guidance on people growth and workforce planning and talent management initiatives. At its core, this role is about shaping a people first culture that aligns with where the studio is headed. What you'll own: Managing employee relations cases, including investigations and conflict resolution Guiding leadership through reorganizations, restructuring, and workforce changes in line with Swedish employment law Advising on and handling performance matters Serving as an advisor and partner to senior leaders on people matters Aligning HR strategy with business goals and the studio's long term vision Leading change initiatives, performance strategies, and organizational design efforts Driving engagement, inclusion, and development across the studio Leading and executing high impact, cross functional HR projects Supporting workforce planning and recruitment strategy for key roles and teams Using HR and organizational metrics to inform strategic planning and improvements Supporting leadership in planning for structural changes, growth, and succession What you'll bring Solid, proven experience as an HR Business Partner or in a similar senior HR role. The ability to work independently and make sound judgment calls without needing close oversight Professional fluency in Swedish and English, both written and spoken Strong practical knowledge of Swedish employment law and labour relations To be successful in this job, we believe you act as a key partner who drives both people outcomes and business outcomes. We believe you proactively spot gaps or risks and lead solutions that scale across the whole studio. We believe you can influence leadership decisions with clarity, data, and strong business context. We also believe you show sound judgment and empathy in high pressure situations, and that you educate and empower managers to lead better through clear frameworks and support rather than just answers. How to apply If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit. Practical Information Scope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden. We are a pet friendly office! You can expect to find dogs and occasionally some cats around. What we offer Arrowhead Game Studios is a growing team of about 140+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together. Located in the heart of Södermalm, in Fatburen in the middle of the Game Dev scene we enjoy everything Stockholm has to offer. The is a a lot of different types of activities immediately available on our doorstep. Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high. We also have numerous work benefits for all our employees. You can read about them here!
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Commercial Manager Who you are: An analytically and commercially minded professional who's motivated by connecting Players with content they'll love. This is a hands-on, business-facing role, you don't need a background in games, but you do need a genuine interest in gaming and an understanding of what makes a creative product tick. What you'll do The Commercial Manager at Arrowhead works in a data-driven way: formulating hypotheses, analyzing data, and acting on the results. You'll systematically define test cases, analyse outcomes, and model business cases for hypothetical scenarios to help inform decision-making. You'll also build and run our in-game store, from constructing offer bundles and setting prices, to planning and executing commercial campaigns. You'll also lead audience-segmented initiatives with purposes like reactivation, engagement, and conversion, using our in-game tools directly. Specific role responsibilities are: Own and run in-game store offers and life-cycle initiatives from the ground up. Construct bundles of in-game items and set pricing. Strategize for and execute commercial campaigns (e.g. seasonal bundles), coordinating closely with Narrative and Art to bring them to life. Own and drive initiatives such as compliance and publishing-focused projects. Build a strong understanding of Player pain points related to commercial factors, through data, research, and community feedback. Report on daily/weekly performance against KPIs. We believe that you: Find satisfaction in driving business value, and can back that up with a background in finance, economics, business, or another quantitative field. Understand the creative process behind making games and gaming in general. Have positions and assumptions grounded in data, not sentiment. Are comfortable working with data across different tools, from Excel/Sheets for modeling to reading dashboards in BI tools. Are comfortable pivoting from set plans when required. Are communicative and collaborative, with strong project management instincts. Have a high degree of integrity. You tell it like it is (with compassion). Have strong initiative and the ability to build new processes from the ground up. Nice if you also have: Hands-on A/B testing experience. Platform storefront experience (PlayStation, Steam) How to apply If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit. Practical Information Scope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden. We are a pet friendly office! You can expect to find dogs and occasionally some cats around. What we offer Arrowhead Game Studios is a growing team of about 140+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together. Located in the heart of Södermalm, in Fatburen in the middle of the Game Dev scene we enjoy everything Stockholm has to offer. The is a a lot of different types of activities immediately available on our doorstep. Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high. We also have numerous work benefits for all our employees. You can read about them here!
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Data Engineer! As a Data Engineer, you will play a key role in the design, optimization, and operation of our data infrastructure and backend systems. You will work closely with a collaborative team of engineers, focusing on technologies such as SQL Server, Azure Data Factory, Azure, C# and ASP.NET Core. If you are passionate about building scalable, efficient, data-driven backend solutions, we want to hear from you. Who you are: You have experience tuning all aspects of SQL Server, including query and execution-plan analysis and know exactly where to place the right index. Your savvy troubleshooting skills include identifying and mitigating locking and concurrency issues. You know what is important when it comes to observability and monitoring, what needs acting on as well as identifying blind spots. You are comfortable automating and orchestrating repetitive tasks such as reports and data exports. You are experienced with data classification and different retention needs. You have experience in backend development using C# and ASP.NET Core. You are familiar with cloud platform providers such as Azure and their data infrastructure services. What you'll do: Database management: Design and implement efficient database structures using SQL Server, optimizing data storage, and retrieval for optimal system performance. Database operations: Ensure database operations under sustained production load are healthy and performant, supporting both players, designers and fellow developers in their day-to-day activities. Database observability: Create and maintain alert rules, the SQL metrics exporter, Grafana dashboards, and Extended-Events-based performance diagnostics. Data pipelines: Operate and evolve the Azure Data Factory pipelines, maintenance, and telemetry events. Application development: Design and develop backend solutions using C#, ASP.NET Core, and Microsoft Orleans, ensuring high performance, scalability, and maintainability. Cloud integration: Utilize Azure services to build and optimize cloud-based backend components, ensuring seamless integration with our applications. Collaboration: Work closely with cross-functional teams and external stakeholders to understand requirements, provide technical insights, and ensure the successful delivery of projects. Our tech stack Azure SQL Server, Azure Data Factory, NET/C#, ASPNET Core, Docker, Kubernetes/AKS, CosmosDB, Redis, Grafana, MS Orleans, Kafka How to apply If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio. We interview candidates continuously and hire when we find a good fit. Practical Information Scope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first. We are a pet friendly office! You can expect to find cute dogs and occasionally some cats around. What we offer Arrowhead Game Studios is a growing team of about 140+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together. Located in the heart of Södermalm, in Fatburen in the middle of the Game Dev scene we enjoy everything Stockholm has to offer. The is a a lot of different types of activities immediately available on our doorstep. Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high. We also have numerous work benefits for all our employees. You can read about them here! Öppen för alla Vi fokuserar på din kompetens, inte dina övriga förutsättningar. Vi är öppna för att anpassa rollen eller arbetsplatsen efter dina behov.
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for an Area QA Owner At Arrowhead, quality is a shared responsibility - but it needs clear ownership to truly scale. Our QA function works closely with developers, production and external partners to ensure we deliver great player experiences, consistently. We’re now looking for an Area QA Owner to take ownership of quality within a defined development Area. This is a key role where you will act as the trusted QA voice, ensuring quality is embedded into planning, execution and decision-making across multiple teams. You will work closely with Area Producers, Team Owners, Directors and the QA Manager to align priorities, identify risks early and ensure testing efforts - both internal and external - operate as one cohesive system. As we increasingly rely on externally embedded Development QA, this role plays a critical part in ensuring consistent quality standards, clear communication and predictable delivery regardless of how testing capacity is sourced. What You’ll Be Doing Own QA outcomes within your Area - acting as the primary point of accountability for quality, risks and testing results across multiple teams. Lead quality through collaboration and influence - partnering with Production, Direction and Developers to ensure quality is embedded into planning, execution and decision-making. Define and drive Area-level QA strategy, test planning and coverage across development, release and live - ensuring priorities, scope and risks are clear and aligned. Coordinate internal and external QA contributors as one cohesive team - setting clear standards, expectations and ways of working. Act as the main QA point of contact for external Development QA, Co-Dev partners and other collaborators within the Area - ensuring alignment, context and consistent quality outcomes. Drive visibility and decision-making through clear technical QA reporting, effective/impactful triaging, risk assessment, and tracking of systemic issues and trends. Champion QA practices and a quality-first mindset across development teams - acting as a critical friend by supporting and challenging developers in finding effective, sustainable ways to ensure quality in their day-to-day work, including strong self-testing practices. Stay close to the product through hands-on involvement when needed - validating assumptions, identifying risks and grounding decisions in reality. We Think You’ll Be a Great Fit If You… Have solid experience in Development QA within game development, with a strong understanding of how to plan, structure and execute testing across all stages - including live service. Are comfortable owning quality outcomes end-to-end, applying sound judgement to balance quality, scope, risk and delivery constraints. Bring leadership through influence - aligning developers, producers and external QA partners around clear priorities, standards and ways of working. Communicate clearly and proactively, turning complex quality topics into actionable insights that support decision-making. Are comfortable giving constructive feedback to developers across all disciplines and seniorities, assertively driving improvement across teams to uplift quality. Enjoy creating structure and driving continuous improvement, strengthening how teams collaborate, plan and deliver over time. Are able to operate both hands-on and strategically - staying close to the product while guiding quality at a broader Area level. Are collaborative, pragmatic and player-focused, with strong written and spoken English. How to apply If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio. We interview candidates continuously and hire when we find a good fit. Practical Information Scope: Full-time employment, 40 hours per week, with initial 6 month probation period. Location: Office first. You need to be eligible to work in Sweden. We are a pet friendly office! You can expect to find dogs and occasionally some cats around. What we offer Arrowhead Game Studios is a growing team of about 140+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together. Located in the heart of Södermalm, in Fatburen in the middle of the Game Dev scene we enjoy everything Stockholm has to offer. The is a a lot of different types of activities immediately available on our doorstep. Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high. We also have numerous work benefits for all our employees. You can read about them here!
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Tech Area QA Owner At Arrowhead, quality is a shared responsibility - but it needs clear ownership to scale across increasingly complex systems. Our QA function works closely with developers, production and external partners to ensure we deliver stable, performant and reliable player experiences. We’re now looking for a Tech Area QA Owner to take ownership of technical quality within our Tech Area - covering Engine, Tools and Core Systems. This is a key role where you will act as the trusted technical QA voice, ensuring stability, performance and reliability are embedded into planning, design and delivery. You will work closely with Tech Directors, Area Producers, Team Owners and the QA Manager to align priorities, manage technical risks and ensure testing efforts - both internal and external - operate as one cohesive system. As our technical landscape grows in complexity and external dependencies, this role plays a critical part in ensuring technical QA scales predictably, with clear standards, strong collaboration and proactive risk management. What You’ll Be Doing Own technical QA outcomes within your Area - acting as the primary point of accountability for stability, performance, reliability and systemic risk. Lead technical quality through collaboration and influence - partnering with Tech Directors, Engineers and Production to embed QA into design, implementation and decision-making. Define and drive Area-level technical QA strategy, test planning and coverage across development, release and live - including performance, stability, memory, compatibility and platform considerations. Coordinate internal and external QA contributors as one cohesive team - ensuring alignment on technical priorities, standards and ways of working. Act as the main QA point of contact for technical testing across external Development QA, Co-Dev partners and other collaborators. Drive visibility and decision-making through clear technical QA reporting, effective/impactful triaging, risk assessment, and tracking of systemic issues and trends. Champion technical QA practices and developer enablement - acting as a critical friend by supporting and challenging engineers in building effective testing approaches and integrating quality into their day-to-day work. Balance technical debt, delivery constraints and player-facing risk - guiding where QA effort will have the highest impact. Stay close to the product and systems through hands-on involvement when needed - validating assumptions, investigating risks and grounding decisions in real outcomes. We Think You’ll Be a Great Fit If You… Have solid experience working with Development QA in a technical or systems-heavy game development environment. Understand how to test and validate complex systems - including performance, stability and reliability across different platforms and stages of development. Are comfortable owning technical quality outcomes end-to-end, applying sound judgement to balance quality, scope, risk and delivery constraints. Bring leadership through influence - aligning engineers, producers and QA contributors around clear technical priorities, standards and practices. Communicate clearly and proactively, making complex technical quality topics understandable and actionable. Are comfortable giving constructive feedback to deeply technical developers, assertively driving improvement in technical teams to uplift quality. Enjoy creating structure, improving ways of working and driving continuous improvement across teams and systems. Are able to operate both hands-on and strategically - from investigating issues to shaping long-term technical QA approaches. Are collaborative, pragmatic and quality-driven, with strong written and spoken English. How to apply If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio. We interview candidates continuously and hire when we find a good fit. Practical Information Scope: Full-time employment, 40 hours per week, with initial 6 month probation period. Location: Office first. You need to be eligible to work in Sweden. We are a pet friendly office! You can expect to find dogs and occasionally some cats around. What we offer Arrowhead Game Studios is a growing team of about 140+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together. Located in the heart of Södermalm, in Fatburen in the middle of the Game Dev scene we enjoy everything Stockholm has to offer. The is a a lot of different types of activities immediately available on our doorstep. Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high. We also have numerous work benefits for all our employees. You can read about them here!
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior Technical Level Designer The Role We are looking for a Senior Technical Level Designer who is as comfortable with technical logic as they are with level layout and visual composition. In this role, you will work within a feature team to turn briefs from the Area Director and Team Owner into high-quality, functional level content. Our project relies heavily on procedural generation and systemic world building, meaning you’ll be responsible for building modular level components that work perfectly under the hood, play well, and look great. Who are you We are looking for someone who understands that a technical solution is only successful if it also supports the visual and gameplay goals of the project. Experience: 5+ years in AA/AAA game development, specifically in roles that mix technical implementation with level design. Strong technical scripting skills combined with a good eye for lighting, composition, and level art. Practical Tech Skills with Strong experience building complex systems (like procedural tools or interactive kits) that are easy for other designers to use. Reliable & Independent, You can take a brief and deliver a finished result that is technically sound and visually "final" without needing constant direction. Clear Communicator, being able to clearly explain technical constraints to artists and gameplay needs to programmers. Comfortable communicating in a straightforward and collaborative way Be accountable for your work while contributing to team success Contribute to a healthy, collaborative team culture by sharing knowledge, helping refine ideas, and supporting peers. Excellent written and spoken English skills. What you'll do As a Senior technical level Designer, you will be: Building smart content and creating modular level features and systems that combine stable technical logic with strong visual polish and composition. Taking technical ownership and responsibility for the performance and scalability of your work, making sure levels stay within budget without losing their visual appeal. Bridging the gap by work closely with Programming and Art to make sure the tools and systems you build satisfy both the technical requirements and the creative vision. Improving the process and looking for ways to make our level-building workflows faster and better, helping the team work more efficiently. Supporting the team as a technical go-to for other designers, sharing best practices and helping troubleshoot complex issues. How to apply If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio. We interview candidates continuously and hire when we find a good fit. Practical Information Scope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first. You need to be eligble to work in Sweden. We are a pet friendly office! You can expect to find dogs and occasionally some cats around. What we offer Arrowhead Game Studios is a growing team of about 140+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together. Located in the heart of Södermalm, in Fatburen in the middle of the Game Dev scene we enjoy everything Stockholm has to offer. The is a a lot of different types of activities immediately available on our doorstep. Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high. We also have numerous work benefits for all our employees. You can read about them here!
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We're looking for a Senior release manager We’re expanding our Release Management team and looking for a Senior Release Manager with an interest in build systems and platform processes. In this role, you’ll own and drive the release management pipeline by coordinating releases across platforms, refining processes, and ensuring submission requirements are met across projects. Your mission is to ensure updates are delivered on time, meet quality standards and remain compliant across all supported platforms, while continuously improving how we operate and scale release workflows. You will be Owning the release management cycle across multiple platforms and projects, ensuring timely and compliant submissions. Driving release timelines by aligning production, QA, engineering, marketing and publishing teams around deliverables, milestones and submission requirements. Leading preparation of builds and documentation for platform submissions Partnering closely with engineering to improve build pipelines, branch strategies and delivery systems to ensure stability, automation and compliance. Running cross-functional release readiness meetings to ensure alignment, transparency and clear decision-making. Proactively identifying risks, blockers and dependencies early - implementing solutions to keep releases on track. Staying ahead of platform compliance and certification requirements across supported platforms and territories. Contributing to the evolution of release standards, documentation and best practices to support scalable and efficient workflows. Mentoring junior release managers or supporting the growth of team members when applicable. Who You Are To be successful in this role: You have 4–7+ years of experience in release management, build engineering or related technical operations roles within game development. You have strong knowledge of platform submission pipelines and requirements across console and PC platforms (Sony, Microsoft, Steam). You have hands-on experience with version control systems, build automation and branching strategies. You have shipped multiple titles or supported live service releases across platforms. You are highly structured and capable of managing complex, multi-track release plans. You are proactive and solution-oriented - able to anticipate issues before they become blockers. You are a confident communicator who can lead meetings, align cross-functional stakeholders and represent release towards external partners. Bonus merit if you have GaaS experience, have driven DLC or major content releases or are familiar with Steam admin tools and backend configuration. How to apply If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio. We interview candidates continuously and hire when we find a good fit. Practical Information Scope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first and eligibility to work in Sweden is required. We are a pet friendly office! You can expect to find dogs and occasionally some cats around. What we offer Arrowhead Game Studios is a growing team of about 140+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together. Located in the heart of Södermalm, in Fatburen in the middle of the Game Dev scene we enjoy everything Stockholm has to offer. The is a a lot of different types of activities immediately available on our doorstep. Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high. We also have numerous work benefits for all our employees. You can read about them here!
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