Lediga jobb hos Snowprint Studios AB
Do you thrive in collaborative teams and want your work to shape what players experience every day? As a Backend Developer at Snowprint, you’ll build the backend systems, infrastructure, and tools that power our games. You’ll work closely with your fellow developers, designers, and other disciplines to create stable, scalable solutions, always with the player experience in mind. At Snowprint Studios, we believe that kindness, collaboration, curiosity, and self-leadership are what make great games possible. We work in small, cross-disciplinary teams where people are trusted to take ownership, share ideas openly, and continuously improve how we build games together. What you’ll be doing You'll bring new game features to life while also supporting the systems, tooling, and infrastructure behind them. The role combines feature development with live operations, giving you the opportunity to work on both player-facing functionality and the technical foundations that keep the game running. You'll take ownership of the technical areas you work on, from planning and implementation to testing and live operations. A normal week might include feature development, playtests, troubleshooting production issues, discussing technical approaches with the team, and improving systems to support future needs as the game evolves. You’ll collaborate closely with your colleagues to shape technical solutions that work well for both the game and the people building it. Is this you? You’re an experienced backend developer who is fluent in Kotlin and/or Java. You’ve worked with live backend services before, and you’re comfortable operating cloud infrastructure (We use AWS). You know how to troubleshoot complex issues in production environments and enjoy the mix of bug-fixing, fine-tuning, and forward-planning that comes with live operations. You communicate clearly, ask questions, and enjoy working through problems with your colleagues. You’re self-directed but collaborative, happy to own your part of a feature while staying connected to the bigger picture. You care about the player experience, and you bring that mindset into technical discussions. Where you’ll work Our Stockholm studio is located in Södermalm, and we work in a hybrid setup. We work from the office on Tuesdays and Fridays to support collaboration and social interaction, while other days offer flexibility depending on where you work best. We provide the setup and tools you need to work comfortably both at home and in the studio. About Snowprint Studios Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook. At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming! Pocket Gamer Awards Winner ‘Mobile game of the year’ and ‘Best strategy game’ 2022 Pocket Gamer Awards Winner 'Best game we are still playing’ 2024 & 2026 Pocket Gamer Awards Finalist, ‘Best developer’ 2025 Pocket Gamer Awards Winner, ‘Best updated game’ & ‘Best community’ 2026 Good to know We are an international company with many nationalities represented. Our company language is English, so your application should therefore be in English.
Would you like to work hands-on with game audio, from sound design and implementation to shaping the overall player experience? As a Sound Designer at Snowprint, you’ll take a central role in creating and maintaining the audio identity of the award winning game Warhammer 40,000: Tacticus. You’ll work closely with developers, designers, VFX artists, animators, and producers to create audio that strengthens gameplay, atmosphere, and immersion for players around the world. At Snowprint Studios, we believe that kindness, collaboration, and self-leadership are what make great games possible. Here, you’ll have ownership of your work, close collaboration across disciplines, and the opportunity to influence both day-to-day production and the long-term audio direction of the game. What you’ll be doing You’ll own the day-to-day audio work for Tacticus, from planning and concepting to implementation and final delivery. Your work will include sound effects, voice over, marketing and trailer audio, and potentially music composition depending on your interests and experience. You’ll work hands-on with implementation in Unity and Wwise, making sure audio integrates smoothly into the game and supports gameplay, readability, and immersion. You’ll also collaborate closely with the rest of the team to plan upcoming content, maintain consistency in the game’s audio identity, and ensure that deliveries align with the overall player experience. As part of a small audio team consisting of you and Eero, our Lead Audio Designer, you’ll have broad responsibility and a high level of ownership. You’ll work closely together across both day-to-day production and longer-term planning, while also coordinating with outsourcing partners when needed and supporting across projects as priorities shift. Is this you? You are an experienced Sound Designer who has been part of shipping at least two games, from conception to launch. You have been part of both planning and delivery. You have professional experience creating and implementing game audio using Wwise and Unity, and you are comfortable working in modern DAWs such as Reaper or similar tools. Experience with mixing, mastering, and voice over production is important, and experience with music composition is a plus. If you yourself have experience with voiceovers/voice acting, that would also be a plus. You understand how audio supports gameplay, pacing, feedback, and immersion, and you enjoy collaborating closely with other disciplines to create cohesive player experiences. Where you’ll work Our Stockholm studio is located in Södermalm, and we work in a hybrid setup. We work from the office on Tuesdays and Fridays to support collaboration and social interaction, while other days offer flexibility depending on where you work best. We provide the setup and tools you need to work comfortably both at home and in the studio. About Snowprint Studios Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook. At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming! * Pocket Gamer Awards Winner ‘Mobile game of the year’ and ‘Best strategy game’ 2022 * Pocket Gamer Awards Winner 'Best game we are still playing’ 2024 & 2026 * Pocket Gamer Awards Finalist, ‘Best developer’ 2025 * Pocket Gamer Awards Winner, ‘Best updated game’ & ‘Best community’ 2026 Good to know We are an international company with many nationalities represented. Our company language is English, so your application should be in English.
Do you enjoy creating visual effects that enhance gameplay and bring game worlds to life? As a VFX Artist in our Stockholm studio, you’ll join a small, talented, and supportive team dedicated to creating strategy games enjoyed by millions around the world. Our portfolio includes Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus, all built with the player experience at the center. Your work will go beyond particles and shaders. You’ll be shaping moments of wonder, clarity, and excitement for players. Moments that elevate gameplay and make each action feel meaningful. At Snowprint, we believe that kindness, collaboration, and self-leadership are the keys to making great games. What you’ll be doing In this role, you’ll conceptualize, design, and implement real-time visual effects for characters, environments, and UI in Unity. You’ll collaborate closely with designers, artists, and sound engineers to ensure that every effect not only impresses but also amplifies and refines gameplay. From dazzling attacks to subtle environmental details, you’ll use your artistic eye and technical know-how to create visuals that enhance the overall player experience. We believe in ownership and trust, so you’ll have space to experiment, innovate, and push your craft forward. Whether you’re creating textures and flipbooks, authoring shaders, or fine-tuning timing and motion, your work will be key to making our worlds feel alive and immersive. Is this you? You’re an experienced VFX Artist who has highly contributed to at least one released game, ideally on mobile or handheld platforms. You know how to create compelling effects that balance style, clarity, and with performance always in regard. You’re fluently working in Unity and Maya, and bring a strong sense of timing, motion, and anticipation to your effects. Beyond tools and techniques, you’re curious, collaborative, and open to feedback. You enjoy working closely with other disciplines, and you’re motivated by the idea of making effects that don’t just look cool, but truly augment gameplay. Above all, you’re kind, self-driven, and passionate about making great games. You speak English at a professional level and are a good communicator. Where you’ll work Our Stockholm studio is in Södermalm, with a hybrid working model. We work from the office Tuesdays and Fridays, to allow for closer collaboration and socializing, other days it's up to everyone where they feel most comfortable to work. We support hybrid work by supplying you with the right setup and tools. About Snowprint studios Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook. At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming! * Pocket Gamer Awards 2022 winner ‘mobile game of the year’ and ‘best strategy game’ **Pocket Gamer Awards 2024 winner 'best game we are still playing’ and finalist 'best developer' *** Pocket Gamer Awards 2025, finalist 'best developer' Good to know We are an international company with many nationalities working here. Our company language is English and therefore your application should be in English.
Would you like to build the tools and systems that power how a game team designs, develops, and delivers content to players? As a Senior Game Tools Developer at Snowprint, you’ll take ownership of the tools and workflows that support how our teams design, build, and operate our games. Your work will directly improve how designers, game developers, marketing and community create content, iterate on ideas, and deliver features to players. At Snowprint Studios, we believe that kindness, collaboration, and self-leadership are what make great games possible. Here, your work will have a clear impact across the entire team. By building thoughtful tools and pipelines, you’ll help make development smoother, faster, and more efficient. What you’ll be doing You’ll design, build, and maintain the tools that support how our team develops and operates the game. This includes web-based and Unity-integrated tools that allows the team to create, manage, and iterate on game content efficiently. Much of the work revolves around handling game data and building systems that make it easy for designers to add, modify, and manage content. You’ll take ownership of the tools area within the team, helping shape how these systems evolve over time and ensuring that the tools and pipelines remain scalable, maintainable, and easy to use. You’ll work closely with game developers, designers, and other disciplines to understand their workflows and translate those needs into practical tools. A large part of the tools stack is web-based, and many tools integrate directly with the game through Unity and C#, allowing designers and game developers to move smoothly between tools and the game engine. You’ll also explore and enable AI-driven workflows, helping the team use them effectively and safely, including considerations around development, deployment, and distribution. Because this is a small and collaborative team, you’ll also have the opportunity to contribute to other technical areas when appropriate, supporting game development tasks, improving workflows, or introducing new approaches where they add value. Is this you? You are a senior developer with a strong background in modern web- and game development, with an interest in building tools that support game development. You have solid experience with web technologies such as JavaScript, HTML, and CSS, and are comfortable working with modern web frameworks and backend systems such as Node.js. You have experience building tools for game development, content pipelines, or similar systems. You’re comfortable working across different technologies and environments, and you’re not afraid to move between web systems, development pipelines, and game-related tooling. You’re curious, collaborative, and motivated by solving practical problems for the people around you. You enjoy taking ownership, improving workflows, and building tools that make a real difference in how a team works. Where you’ll work Our Stockholm studio is in Södermalm and our Berlin studio is in Mitte, with a hybrid working model. We work from the office Tuesdays and Fridays, to allow for closer collaboration and socializing, other days it's up to everyone where they feel most comfortable to work. We support hybrid work by supplying you with the right setup and tools. About Snowprint studios Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook. At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming! * Pocket Gamer Awards Winner ‘Mobile game of the year’ and ‘Best strategy game’ 2022 Pocket Gamer Awards Winner 'Best game we are still playing’ 2024 & 2026 * Pocket Gamer Awards Finalist, ‘Best developer’ 2025 **** Pocket Gamer Awards Winner, ‘Best updated game’ & ‘Best community’ 2026 Good to know We are an international company with approximately many nationalities working here. Our company language is English and therefore your application should be in English.
Do you enjoy creating visual effects that enhance gameplay and bring game worlds to life? As a VFX Artist in our Stockholm studio, you’ll join a small, talented, and supportive team dedicated to creating strategy games enjoyed by millions around the world. Our portfolio includes Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus, all built with the player experience at the center. Your work will go beyond particles and shaders. You’ll be shaping moments of wonder, clarity, and excitement for players. Moments that elevate gameplay and make each action feel meaningful. At Snowprint, we believe that kindness, collaboration, and self-leadership are the keys to making great games. What you’ll be doing In this role, you’ll conceptualize, design, and implement real-time visual effects for characters, environments, and UI in Unity. You’ll collaborate closely with designers, artists, and sound engineers to ensure that every effect not only impresses but also amplifies and refines gameplay. From dazzling attacks to subtle environmental details, you’ll use your artistic eye and technical know-how to create visuals that enhance the overall player experience. We believe in ownership and trust, so you’ll have space to experiment, innovate, and push your craft forward. Whether you’re creating textures and flipbooks, authoring shaders, or fine-tuning timing and motion, your work will be key to making our worlds feel alive and immersive. Is this you? You’re an experienced VFX Artist who has highly contributed to at least one released game, ideally on mobile or handheld platforms. You know how to create compelling effects that balance style, clarity, and with performance always in regard. You’re fluently working in Unity and Maya, and bring a strong sense of timing, motion, and anticipation to your effects. Beyond tools and techniques, you’re curious, collaborative, and open to feedback. You enjoy working closely with other disciplines, and you’re motivated by the idea of making effects that don’t just look cool, but truly augment gameplay. Above all, you’re kind, self-driven, and passionate about making great games. You speak English at a professional level and are a good communicator. Where you’ll work Our Stockholm studio is in Södermalm, with a hybrid working model. We work from the office Tuesdays and Fridays, to allow for closer collaboration and socializing, other days it's up to everyone where they feel most comfortable to work. We support hybrid work by supplying you with the right setup and tools. About Snowprint studios Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook. At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming! * Pocket Gamer Awards 2022 winner ‘mobile game of the year’ and ‘best strategy game’ **Pocket Gamer Awards 2024 winner 'best game we are still playing’ and finalist 'best developer' *** Pocket Gamer Awards 2025, finalist 'best developer' Good to know We are an international company with many nationalities working here. Our company language is English and therefore your application should be in English.
Do you enjoy creating visual effects that enhance gameplay and bring game worlds to life? As a VFX Artist in our Stockholm studio, you’ll join a small, talented, and supportive team dedicated to creating strategy games enjoyed by millions around the world. Our portfolio includes Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus, all built with the player experience at the center. Your work will go beyond particles and shaders. You’ll be shaping moments of wonder, clarity, and excitement for players. Moments that elevate gameplay and make each action feel meaningful. At Snowprint, we believe that kindness, collaboration, and self-leadership are the keys to making great games. What you’ll be doing In this role, you’ll conceptualize, design, and implement real-time visual effects for characters, environments, and UI in Unity. You’ll collaborate closely with designers, artists, and sound engineers to ensure that every effect not only impresses but also amplifies and refines gameplay. From dazzling attacks to subtle environmental details, you’ll use your artistic eye and technical know-how to create visuals that enhance the overall player experience. We believe in ownership and trust, so you’ll have space to experiment, innovate, and push your craft forward. Whether you’re creating textures and flipbooks, authoring shaders, or fine-tuning timing and motion, your work will be key to making our worlds feel alive and immersive. Is this you? You’re an experienced VFX Artist who has highly contributed to at least one released game, ideally on mobile or handheld platforms. You know how to create compelling effects that balance style, clarity, and with performance always in regard. You’re fluently working in Unity and Maya, and bring a strong sense of timing, motion, and anticipation to your effects. Beyond tools and techniques, you’re curious, collaborative, and open to feedback. You enjoy working closely with other disciplines, and you’re motivated by the idea of making effects that don’t just look cool, but truly augment gameplay. Above all, you’re kind, self-driven, and passionate about making great games. You speak English at a professional level and are a good communicator. You are currently located in Stockholm, Sweden. We are unable to support relocation for this position. Where you’ll work Our Stockholm studio is in Södermalm, with a hybrid working model. We work from the office Tuesdays and Fridays, to allow for closer collaboration and socializing, other days it's up to everyone where they feel most comfortable to work. We support hybrid work by supplying you with the right setup and tools. About Snowprint studios Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook. At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming! * Pocket Gamer Awards 2022 winner ‘mobile game of the year’ and ‘best strategy game’ **Pocket Gamer Awards 2024 winner 'best game we are still playing’ and finalist 'best developer' *** Pocket Gamer Awards 2025, finalist 'best developer' Good to know We are an international company with many nationalities working here. Our company language is English and therefore your application should be in English.
Do you enjoy creating 3D game worlds end to end, from environments and props to the occasional character? As a 3D Artist at Snowprint, you’ll join a small, talented, and supportive team dedicated to creating strategy games enjoyed by millions around the world. Our portfolio includes Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus, all built with the player experience at the center. Your work will go beyond vertices and polygons. You’ll be shaping moments of wonder, clarity, and awe for players. Worlds in which our players would like to live! At Snowprint, we believe that kindness, curiosity, collaboration, and self-leadership are the keys to making great games. You won’t be working in a silo, this is a flexible role for someone who enjoys variety, technical ownership, and contributing wherever the team needs support most. What you’ll be doing You’ll create stylized environments, props, and items, and assemble them in Unity to build clear, immersive worlds that support gameplay. From larger structures to smaller environmental details. Your work will be key to making our worlds feel alive and immersive, always with the player experience in mind. You’ll work closely with the Art Director, designers, tech artists, and concept artists to ensure that environments are visually coherent, performant, and aligned with gameplay needs. This includes hands-on work in Unity with set dressing, lighting, scene setup, and performance considerations. From time to time, you may also contribute to character or other 3D assets when needed. Throughout the process, you’ll be encouraged to take ownership, iterate on your work, and continuously improve quality. Is this you? You’re an experienced 3D Artist who has highly contributed to at least one released game, ideally on mobile or handheld platforms. You know how to create awesome 3D models with performance always in regard and you’re well versed with a modular workflow using building sets and trim sheets, as well as assets that have unique textures. You’re fluently working in Unity and with your preferred modelling tools. Experience with Substance Designer & Painter is a plus. Beyond tools and techniques, you’re curious, collaborative, and open to feedback. You enjoy collaborating across disciplines and take responsibility for improving both your own work and the way the team works together. Above all, you’re kind, self-driven, and passionate about making great games. You speak English at a professional level and are a good communicator. You are currently located in Stockholm, Sweden. We are unable to support relocation for this position. Where you’ll work Our Stockholm studio is in Södermalm, with a hybrid working model. We work from the office Tuesdays and Fridays, to allow for closer collaboration and socializing. Other days it's up to everyone where they feel most comfortable to work. We support hybrid work by supplying you with the right setup and tools. About Snowprint studios Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook. At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming! * Pocket Gamer Awards 2022 winner ‘mobile game of the year’ and ‘best strategy game’ **Pocket Gamer Awards 2024 winner 'best game we are still playing’ and finalist 'best developer' *** Pocket Gamer Awards 2025, finalist 'best developer' Good to know We are an international company with many nationalities working here. Our company language is English and therefore your application should be in English. Your portfolio is an important part of your application. We’ll be looking for beautiful stylized environments and levels, and the occasional character won’t hurt.
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