Liquid Swords AB jobb

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Graphics Programmer

Who are Programmers at Liquid Swords? Programmers at Liquid Swords thrive on complex technical challenges in video games. They join a community of multi-functional thinkers that consider several angles of a solution, and represent the bastion of effective code and modern game tech. How Graphics Programmers fit into the bigger picture A Graphics Programmer at Liquid Swords evaluates tech and tools that realize the ambitions of our game across quality and performance, and produces code across the experience - especially pertaining Rendering and Graphics Technical challenges aplenty and we use Unreal Engine 5 to push boundaries of visual fidelity and rendering in our game across PC and Console. You're a person that collaborates with fellow programmers plus Lighting, VFX and others - and finds satisfaction in performance and creative solutions. Is this you? A programmer with experiences in game development on AAA console or PC games, tailored towards Graphics and Rendering You have professional knowledge of a C++ based game engine A person that has a keen interest in rendering that enjoys cross-functional collaboration and thinking Previous experience in overcoming challenges and ambition to continuously push technology, whilst optimizing performance Building from the ground up is exciting to you - you revel in the challenge of overcoming new tech and facing known unknowns Founded in 2020, Liquid Swords was established to be purposefully raw and dismantle the silos of game development so that we empower our people to achieve amazing results. We are cultivating a culture and offering an environment that truly nurtures creativity. Liquid Swords share a common understanding - original ideas inspire great games, and great games are built by remarkable teams.

4 mars 2024
Sista ansökan:
21 augusti 2024
AI Gameplay Programmer

Who are the Programmers at Liquid Swords? Programmers at Liquid Swords thrive on complex technical challenges in video games. They join a community of multi-functional thinkers that consider several angles of a solution and represent the bastion of effective code and modern game tech. How an AI Programmers fits into the bigger picture AI Programmers provide technical solutions that create fun, believable, and immersive gameplay experiences. Collaborating closely with Programmers, Designers, and Animators. Our AI Programmers have a chemistry with their fellow game developers to create a highly ambitious world that is consistent with our vision of raw and simple game development. We build solutions using Unreal Engine 5 Is this you? Have experience from at least one shipped title on Consoles from start to finish. A programmer with experience in C++ game development on a AAA title tailored towards AI. Have an understanding of what makes games fun and how solid game AI fits into that. Experience with AI architectures and techniques like HTN, Goap, behavior trees, and pathfinding. Ability to write readable, stable, and performant C++ code. Founded in 2020, Liquid Swords was established to be purposefully raw and dismantle the silos of game development so that we empower our people to achieve amazing results. We are cultivating a culture and offering an environment that truly nurtures creativity. Liquid Swords share a common understanding - original ideas inspire great games, and great games are built by remarkable teams.

4 mars 2024
Sista ansökan:
21 augusti 2024
Audio Programmer

Who are Programmers at Liquid Swords? Programmers at Liquid Swords thrive on complex technical challenges in video games. They join a community of multi-functional thinkers that consider several angles of a solution, and represent the bastion of effective code and modern game tech. How Audio Programmers fit into the bigger picture Audio Programmers provide technical implementation and solutions of the overall soundscape. Audio Designers, Programmers, Animators and Designers are your main collaborators and you own all chambers of audio from performance and optimization through to immersion. It's essential to be a Sound Programmer with an ability to build upon and harness the powers of Unreal Engine 5 and its toolkit, to define and realize ambitious audio goals and needs for our game. You're a person that thrives in collaboration and shares their game-related wisdom for audio; ultimately bringing life to the open world and creating an awe-inspiring experience of the auditory senses. Is this you? A programmer with experiences in game development on AAA console or PC games, tailored towards sound and audio programming You have professional knowledge of a C++ based game engine A person that has a keen interest in games and audio that enjoys cross-functional collaboration and thinking Previous experience in middlewares for games such as Wwise, FMOD and selecting and using DSP's Building from the ground up is exciting to you - you revel in the challenge of overcoming new tech and facing known unknowns Founded in 2020, Liquid Swords was established to be purposefully raw and dismantle the silos of game development so that we empower our people to achieve amazing results. We are cultivating a culture and offering an environment that truly nurtures creativity. Liquid Swords share a common understanding - original ideas inspire great games, and great games are built by remarkable teams.

4 mars 2024
Sista ansökan:
21 augusti 2024
Dialog Designer

Who are Dialog Designers at Liquid Swords Dialog Designers at Liquid Swords amplify narrative, world building, and immersion. Creative and technical execution enables immersion, theme, and gameplay quality to be resonant. How Dialog Designers fit into the bigger picture Dialog Designers collaborate with writing, narrative, design, audio, animation, tech, and QA. As the literal and subliminal mouth-piece for characters in a world that is dripping with grit, dark tonality, and hard boiled character - with a dash of pulp - our Dialog Designers craft believable, dramatic, and larger than life sentiment by bringing dialogue to life. Is this you? Strong interest in storytelling - theoretically in compelling narrative, and practically in realization. Collaborative, action oriented, and open to opinions, ideas, and new solutions Have worked with Dialog and shipped one bigger (AA/AAA) game * Enjoy working with visual scripting (we use UnrealEngine 5) to create organic systems You look for scalable solutions (our ambition is high, our game is large) Enjoys working closely with Narrative, Design and with the wider Audio function Founded in 2020, Liquid Swords was established to be purposefully raw and dismantle the silos of game development so that we empower our people to achieve amazing results. We are cultivating a culture and offering an environment that truly nurtures creativity. Liquid Swords share a common understanding - original ideas inspire great games, and great games are built by remarkable teams.

16 januari 2024
Sista ansökan:
4 juli 2024
Narrative Writer

Who are Narrative Writers at Liquid Swords? As a Narrative Writer, you are the spinner of yarns and fabricator of unforgettable worlds filled with mystery, character, and fascinating journeys to lose yourself in. More than merely dialogue - it is about creating a universe that transcends mechanics to excite and inspire. Your role in the bigger picture As a Narrative Writer, you are the tip of the narrative spear. You are a creative force who can imagine the unimaginable and can articulate the journey. Commanding the seas of uncertainty, you break down ambiguity into concepts and tales, which galvanize the team in finding the fun and revealing the story. Gifted in dialogue and practiced in the principles of storytelling, you are the impetus for impassioned stories with a commitment to excellence in writing, lore, voice-over and performance. Is this You? A champion of characters’ motivations, but your decisions respect the inherent link between story-telling and gameplay, putting player experience first. A person that values every discipline and are here to help others’ crafts excel in Narrative. You level up all teams with your ideas and feedback. You draw on a range of storytelling tools and techniques to bring emotional meaning to the story, its characters and the events that move the audience. Compelling dialogue and economic voiceovers are effortless as you draft gripping lore and legend. Your work is rich and detailed, yet you understand how to be concise. Writing great stories knows no bounds; from the highest conceptual level to the lowest detail level, you skillfully flow from blank pages to indelible moments. Your success as a Narrative Writer is undeniable. You are proven in the process of building rich narratives for AAA-scale experiences. Your practical experience is balanced by a comprehensive understanding of story-telling in every facet of the dev life-cycle. Proven in branching narratives, you understand the organizational challenges of bringing bold, emergent, open-world stories to life. And you are convinced games can do it better. Your portfolio demonstrates a clear knack for maneuvering traditional narrative techniques through technical narrative game systems. Portfolio The request for samples or a portfolio is meant to help us understand your ability to interpret high-level themes and manifest them through rules or writing. To facilitate, links to game samples and collaborative works should indicate your contributions. Founded in 2020, Liquid Swords was established to be purposefully raw and dismantle the silos of game development so that we empower our people to achieve amazing results. We are cultivating a culture and offering an environment that truly nurtures creativity. Liquid Swords share a common understanding - original ideas inspire great games, and great games are built by remarkable teams.

15 januari 2024
Sista ansökan:
3 juli 2024
Technical Animator

Who are Technical Animators at Liquid Swords? Technical Animators at Liquid Swords align with our mission to establish and pioneer AAA quality bars in modern animation and animation tech for games. How Technical Animators fit into the picture Being a Technical Animator at Liquid Swords means being the local resident and expert in tech animation. If you're a problem solver and creative thinker then building tools, rigging in game assets such as characters props and environment elements and being able to choose tech as you see fit without any existing legacy, will be your stomping grounds of expertise. You will collaborate with colleagues in animation, programming, and design to optimize workflows, state machine design, Unreal Engine blueprint implementation all the while appreciating the focus on gameplay animations, mechanics and immersive narrative. Is this you? A Technical Animator with some years of experience from the games industry where you have been part of many phases of one or different projects You have experience setting up pipelines and implementing them, now you also want to be the one defining and evangelising them to the rest of the studio You have the ability to provide strong character rigging / skinning A big added plus is if you have experience writing scripts and tools using C++ or Python Another plus is experience or knowledge from cloth, physics and ragdoll and/or performance impact and memory cost Founded in 2020, Liquid Swords was established to be purposefully raw and dismantle the silos of game development so that we empower our people to achieve amazing results. We are cultivating a culture and offering an environment that truly nurtures creativity. Liquid Swords share a common understanding - original ideas inspire great games, and great games are built by remarkable teams.

9 januari 2024
Sista ansökan:
27 juni 2024
Systems Programmer

Who are Programmers at Liquid Swords Programmers at Liquid Swords thrive on complex technical challenges in video games. They join a community of multi-functional thinkers that consider several angles of a solution and represent the bastion of effective code and modern game tech. How Systems Programmer contribute at Liquid Swords Systems Programmers assure that performance, stability, and platform specific opportunities are met. Solving complex technical challenges through performant code and engineering techniques. How we design and architect our game is a huge component and we use Unreal Engine 5 and C++ to achieve our technical goals. Is this you? Have experience from at least one shipped title on Consoles from start to finish. A programmer with experience in C++ game development on a AAA title tailored towards Systems and Engine Programming. Have an understanding of technical challenges in game development and how Systems and Engine Programming contributes to the project, and team. You enjoy the technical challenges of game development - not limited to hardware, pipeline improvements, controllers, memory allocation, and more Ability to write readable, stable, and performant C++ code. ___________________________________________________________________________ Founded in 2020, Liquid Swords was established to be purposefully raw and dismantle the silos of game development so that we empower our people to achieve amazing results. We are cultivating a culture and offering an environment that truly nurtures creativity. Liquid Swords share a common understanding - original ideas inspire great games, and great games are built by remarkable teams.

9 januari 2024
Sista ansökan:
27 juni 2024