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Senior/Principal Render Engineer
Sharkmob AB
Utvecklare inom spel och digitala media

The role The Core Systems team at Sharkmob is responsible for, among other things, the complex domain of rendering. This is an area where we are determined to improve both capacity and skill, and to that end we’re looking for an engineer with extensive experience – someone who will bite into the hardest challenges in levelling up the visual fidelity and performance of our game. As an experienced Render Engineer in the Core Systems team you'll be able to help expand and redefine the team's responsibilities and scope, and set new standards for how our game looks and plays. You thrive on sharing what you know. Whether it's explaining why a solution works, reviewing a colleague's approach, or spotting a teachable moment in a tricky bug - helping those around you grow as engineers comes naturally to you. Some examples of what we'll be doing: Console development Rendering features, such as modern lighting techniques, that support our game’s goals for visual fidelity GPU, CPU and memory optimization, including improved concurrency Diagnosing, fixing and preventing GPU and CPU crashes in render systems Desired experience and skills - you have: Excellent mastery of C++ and shader programming Contributed significantly throughout the full development cycle, from pre-production to live, for at least one game on PC and console Great understanding of how modern rendering pipelines and techniques using DirectX 12/Vulkan work In-depth understanding of CPU and GPU architecture Exceptional skill in designing, implementing, improving upon, and working in a feature-rich game engine Please note that relocation support is not offered for this position You are committed to high technical standards and to advancing technology in rendering and game engines, and you naturally share knowledge and raise the bar for those around you. You work with purpose, and colleagues in other disciplines appreciate your ability to communicate and collaborate effectively. It's great if you also have experience in: Working with Unreal Engine PlayStation 5 and Xbox Series X development Working on competitive games with high framerate Who we are Sharkmob is a Swedish game developer founded in 2017. We create AAA-quality games for PC and console, using the Unreal Engine to power our ambitions of taking multiplayer games to new heights. We are currently developing Exoborne, our first original IP. In 2022, we released Bloodhunt, a battle royale set in the Vampire: The Masquerade universe. At Sharkmob, we believe great games are created by diverse teams with different perspectives, backgrounds, and experiences. We are committed to building an inclusive and collaborative workplace where creativity can thrive. Our culture is built around shared ownership, a passion for creating great games, and, just as importantly, having fun along the way. We’d love for you to join us on our journey and become part of our crew. To learn more about Sharkmob, our projects, and the perks of being a crew member, visit our homepage.

3 dagar sedan
Sista ansökan:
19 juni 2026
Senior Producer
Sharkmob AB
Regissörer och producenter av film, teater m.m.

With Exoborne now announced, we're expanding the team that will bring it to life, and we're looking for a Senior Producer to anchor how we work with our co-development partners. Reporting to the Production Director, you'll be the production point of contact for our co-dev studios, establishing the processes, cadence of delivery, and working relationships that let distributed teams ship AAA quality on time and on budget. It's a role for someone who understands that great co-dev isn't about oversight but rather giving partner teams the clarity, tools, and trust they need to do their best work, and bringing that work back into a coherent whole. What you´ll do Own the production relationship with one or more co-dev partners. Set the rhythms, frameworks, and communication norms that keep distributed work on track. Drive cross-studio alignment by working with internal leadership and partner producers to translate creative vision into clear plans, priorities, and trade-offs. Track progress, risks, and team health across your scope, surface issues early, and lead the response, balancing schedule, quality, and people. Continuously improve how we work, process, tooling, and team experience and feed those improvements back into the wider production org. Stay close to industry practice in AAA production and co-dev, and bring the best of it into how we operate. What you bring 10+ years in production on AA/AAA titles, with at least 5 as a Senior Producer or equivalent, on cross-disciplinary teams of 100+. Proven senior-level ownership of external co-dev relationships across at least one full AAA development cycle, end-to-end accountability for scoping, milestone definition, integration, and what ships, not just vendor coordination. Full-cycle AAA experience from concept through launch. Post-launch live service experience is a plus. Led end-to-end console development and release cycles across PlayStation and Xbox, including direct ownership of platform-holder relationships (Sony/Microsoft), certification planning, submissions, compliance requirements, and release execution. Strong command of modern project management practice, agile, lean, or hybrid at scale. Excellent stakeholder management and written/verbal communication, especially across studios, time zones, and disciplines. A genuine investment in team culture, partner relationships, and the craft of production. Who we are Sharkmob is a Swedish game developer founded in 2017. We create AAA-quality games for PC and console, using the Unreal Engine to power our ambitions of taking multiplayer games to new heights. We are currently developing Exoborne, our first original IP. In 2022, we released Bloodhunt, a battle royale set in the Vampire: The Masquerade universe. At Sharkmob, we believe great games are created by diverse teams with different perspectives, backgrounds, and experiences. We are committed to building an inclusive and collaborative workplace where creativity can thrive. Our culture is built around shared ownership, a passion for creating great games, and, just as importantly, having fun along the way. We’d love for you to join us on our journey and become part of our crew. To learn more about Sharkmob, our projects, and the perks of being a crew member, visit our homepage.

9 dagar sedan
Sista ansökan:
22 november 2026
Associate Art Director
Sharkmob AB
Grafiska formgivare m.fl.

The role We are looking for an Associate Art Director to join the team working on Exoborne. In this role, you will support the Art Director in implementing and maintaining the visual identity of the game while collaborating with internal and external teams to elevate the overall quality of the player experience. As part of the Content Department, you will work closely with directors, leads, and development teams to ensure that our worlds, maps, and environments support gameplay, reinforce the IP, and deliver a strong player fantasy. You will collaborate with the Art Director, Chief Creative Officer, and Game Director to help align artistic direction with the overall vision of the game. We believe you are passionate about creating immersive worlds and gameplay-driven environments. You are highly collaborative, communicative, and capable of balancing creative ambition with production realities. Responsibilities Support the Art Director in implementing and maintaining the visual direction of the game. Collaborate with internal and external teams to ensure visual quality and artistic consistency across worlds, maps, and environments. Drive artistic projects, setting a vision and communicating it to the teams. Review in-progress assets and deliverables, providing clear and actionable feedback to teams. Partner closely with directors, leads, and feature owners to align artistic goals across disciplines. Regularly communicate progress, risks, and production needs to the Art Director and stakeholders. Support and guide teams, leads, and feature owners to ensure alignment, quality and informed decision-making within your area. Contribute to planning and tracking through relevant goals and metrics (OKRs/KPIs). Act as a role model in craft and collaboration contributing to the broader product leadership culture. Requirements Proven leadership capabilities either as lead, craft lead, feature owner or people manager. Experience in one or more area relevant to the role, preferably concept art and design. Experience collaborating across art, design, and technical disciplines. You are a great communicator, with proven experience, that loves to collaborate within your team and across disciplines. Extensive game art production experience, including 2 years of successful experience in a lead or director role. Please note that relocation support is not offered for this position. Good to have Experience in public speaking engagements. Previous product and/or game launches. Experience contributing to creative vision, strategy, or long-term artistic direction. Who we are Sharkmob is a Swedish game developer founded in 2017. We create AAA-quality games for PC and console, using the Unreal Engine to power our ambitions of taking multiplayer games to new heights. We are currently developing Exoborne, our first original IP. In 2022, we released Bloodhunt, a battle royale set in the Vampire: The Masquerade universe. At Sharkmob, we believe great games are created by diverse teams with different perspectives, backgrounds, and experiences. We are committed to building an inclusive and collaborative workplace where creativity can thrive. Our culture is built around shared ownership, a passion for creating great games, and, just as importantly, having fun along the way. We’d love for you to join us on our journey and become part of our crew. To learn more about Sharkmob, our projects, and the perks of being a crew member, visit our homepage.

10 dagar sedan
Sista ansökan:
21 november 2026
Senior UI Technical Artist
Sharkmob AB
Designer inom spel och digitala medier

With the upcoming release of Exoborne , a tactical open-world extraction shooter set in an apocalyptic U.S. transformed by extreme forces of nature. We are looking for a passionate Senior UI Tech Artist to join a newly formed team and be part of shaping the future of how we work with and create innovative and player focused UI. The role We are looking for someone to be a link between the artistic vision and the technical solution for our project. A great UI Tech Artist will be able to contribute to our designs, implement them into the game, and do them justice. You will be involved in every step of the design and implementation process. You will be an integral part in creating a great game.

 Example of responsibilities • Interactive UI Elements: Create interactive UI elements that respond to player actions and enhance the overall gameplay experience. This includes designing and implementing UI animations, button interactions, and feedback systems. • Technical Integration: Collaborate closely with engineers to implement UI assets and systems into the game engine. Ensure that UI elements are correctly integrated, responsive, and optimized for performance.
 • Shader Development: Develop and maintain shaders and materials for UI elements. Create visually engaging and interactive effects, animations, and transitions within the UI to enhance player immersion.
 • UI Tools and Workflow: Contribute to the development and improvement of UI tools and workflows. Streamline the UI creation process and collaborate with the UI/UX design team to ensure efficient iteration.
 • Mentor: You will help mentor and guide our junior and intermediate tech artists.
 Requirements • Minimum of 7 years of professional experience in UI/UX implementation, with a strong emphasis on designing for video games. • Exceptional skills in UI implementation. (e.g. knowledge of modern layouting languages and tools)
 • Strong technical skills, including experience with shaders, scripting (e.g., Python, C#, HLSL), and the integration of UI elements within game engines (e.g. Unity, Unreal Engine).
 • Solid understanding of game development pipelines and the ability to collaborate effectively with cross-functional teams.
 • Willingness to adapt to changing project requirements and embrace emerging technologies and trends in UI and game development.
 • Unhindered in English, both written and spoken.
 • Up to date portfolio showcasing relevant projects. We would love for you to have: • Some knowledge of C++ • Experienced with working in Unreal Engine and console development • Solid knowledge of UI design, including an understanding of user-centred design principles, typography, layout, and interactivity. • Experience with the Figma design tool Who we are Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. We are currently working on Exoborne – a Sharkmob original game created in Malmö. Exoborne is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released in 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, creating great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.

27 dagar sedan
Sista ansökan:
4 november 2026
Senior IT System Administrator
Sharkmob AB
Systemadministratörer

The Role Reporting to the IT Director, our new Senior IT System Administrator will be responsible for maintaining, implementing, and developing IT infrastructure solutions. This will be done in collaboration with the wider IT team and key stakeholders. We are looking for a technical problem-solver with a wide area of expertise across Windows, Linux, and Mac. We believe in empowering our team to thrive by creating a work environment and processes that allow for ownership and freedom to define best-in-class IT solutions. We are looking for people who want to have fun at work, share ownership, and make smart decisions; responsible people who have a positive attitude, are passionate, and value professionalism. Responsibilities Install, configure and maintain server infrastructure in a hybrid on-prem/Azure environment Manage our IAM environment in Okta, Entra/Azure and Active Directory - implement workflows, SSO applications, manage GPOs cloud policys and user lifecycle Setup and manage devices and profiles in our MDM tools like Intune and Kandji/Iru – Windows, Linux, macOS, iOS, and Android Manage and operate our virtualization infrastructure – Vmware and Proxmox, Maintain and monitor our backup solution Veeam and PBR and ensure recovery objectives are tested and documented Administer enterprise storage platforms - Dell PowerScale, PowerStore, HP Nimble, and IBM FlashSystem Setup and maintain patch management rules and schedules using Azure Update Manager and Intune Autopatch Support and maintain internal PKI / AD CS - certificate lifecycle, and NDES/SCEP Monitor infrastructure health and availability — maintain dashboards, alerting, and log aggregation, and respond to infrastructure incidents Create and update documentation using Confluence Requirements 4+ years of experience as an IT System Administrator in a hybrid on-prem/cloud environment Solid hands-on experience with Active Directory, Entra ID, GPOs, and Okta Strong knowledge of VMware vSphere in a production environment Production experience with Veeam Backup & Replication Good understanding of internal networks — routing, DNS, DHCP, and VPN Good knowledge of IT security fundamentals and best practices Comfortable scripting in PowerShell - automation, reporting, and AD maintenance You are a service-oriented team player with strong communication skills and the ability to make good decisions with the information at hand Nice to have Hands-on experience with Ansible or similar configuration management tooling Background in a creative, tech, or game studio environment Curiosity and comfort with AI tools — you follow developments in the space and actively look for ways to use them in your day-to-day work Who we are Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. We are currently working on Exoborne – a Sharkmob original game created in Malmö. Exoborne is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released in 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, creating great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.

27 dagar sedan
Sista ansökan:
4 november 2026
Build Engineer
Sharkmob AB
Systemförvaltare m.fl.

We are looking for a Build Engineer to make sure we can deliver a world-class game on a world-class build and release pipeline. We’re open to candidates at a range of experience levels, and if you’re earlier in your career but excited about build pipelines and game development, we’d still love to hear from you. You’ll join our Engineering team, a mixed group working across everything technical at the studio. Your job is to help our teams iterate on features and content faster, which has a direct impact on the game we ship. You’ll be working with engineers who are passionate about the craft and aren’t afraid to try new tools or approaches when the old ones aren’t cutting it. The goal is straightforward. Make it quicker and easier to improve the game, so we ship a better game in the end. Responsibilities Working closely with project lead engineers to design and maintain appropriate pipelines for build (CI/CD), release and automated testing. Ensuring that the build, packaging and publishing process is as frictionless and stable as possible for all our teams. Developing your engineering skills. Selecting the appropriate tools for the job, whether that’s creating custom tooling and solutions, extending existing Unreal Engine 5 functionality, or using an off-the-shelf utility. Collaborating effectively within a AAA game development team – being service-minded, organized, and a great team player. Requirements Curious about build pipelines, CI/CD, and developer tooling. Background can come from a previous role (DevOps, QA, platform, automation), studies, or personal projects. Solid programming skills in C# or Python, gained through work, education, or substantial side projects. Comfortable working in a source control system like Perforce or Git. Hands-on experience with CI/CD tooling such as Jenkins, GitHub Actions, or similar. Comfort with the concepts matters more than years on the clock. Passionate about improving build pipelines and reducing developer friction. An effective communicator who loves to work both independently and in collaboration with others. Bonus points (genuinely nice to have, none of these are required) Games industry experience. Experience using Unreal Engine. Interest in or experience with solutions for monitoring, like Datadog. Experience with configuration management systems such as Ansible. Who we are Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. We are currently working on Exoborne – a Sharkmob original game created in Malmö. Exoborne is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released in 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, creating great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.

29 dagar sedan
Sista ansökan:
2 november 2026
Senior Animator
Sharkmob AB
Designer inom spel och digitala medier

The role We are on the hunt for a talented and experienced Senior Animator to join our friendly and supportive team. If you are passionate about creating cool gaming experiences and love bringing characters and worlds to life, we want to hear from you! We are looking for people who want to have fun at work, share ownership, and make smart decisions; responsible people who have a positive attitude, are passionate, and value professionalism. The games we are making and our ambition require a wide range of backgrounds and expertise. At Sharkmob, we value teamwork, trust, motivation, and setting colleagues up for success, all of which are key to making great games and creating a healthy work environment. The team You will join a team that works on character visualization that includes Animation, VFX, Tech Art and Animation Director. Where teammates work close to enable each other. Our team is a diverse group of industry veterans and young creatives who all share a love for gaming. We believe in fostering a culture of collaboration and creativity, where every team member gets ownership and has the space to grow and contribute their unique skills. Responsibilities You will collaborate closely with our design, art, and programming teams to create awesome animations. You will also: Develop and maintain high-quality animation pipelines and processes. Directing motion capture. Mentor and inspire junior animators, helping them hone their craft. Working in Unreal Engine 5 - Setting up graphs and state machines. Requirements A good understanding of the relationship between gameplay animation and game design. Confident working in UE5 or similar engine. Experience in working with motion capture Experience in mentoring junior team members. Passion for games, gameplay mechanics, and animation. Shipped at least one AAA game on PC and/or console as a gameplay animator. Who we are Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. We are currently working on Exoborne – a Sharkmob original game created in Malmö. Exoborne is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released in 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, creating great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.

29 dagar sedan
Sista ansökan:
2 november 2026
Site Reliability Engineer
Sharkmob AB
Systemanalytiker och IT-arkitekter m.fl.

As a Site Reliability Engineer, you’ll join the development team behind Exoborne—an open-world tactical extraction shooter. You’ll work with modern technologies and practices to design, build, and operate the infrastructure that powers the game. We’re expanding our team to further strengthen both our on-premise and cloud environments, ensuring performance, reliability, and scalability at every level. We’re looking for someone who can clearly communicate complex technical concepts, takes pride in building high-quality systems, and thrives working independently. And just as importantly, you have a genuine passion for games. Key Qualifications * Comfortable working independently in Python or any major language. * Experienced with building cloud services and distributed systems (example Docker/Kubernetes, etc.) * Experience of Cloud service providers such as Google Cloud Platform, AWS, Azure. * Infrastructure orchestration such as Terraform or Cloudformation. * Configuration management and automation tools such as SaltStack or Ansible. * Services and infrastructure monitoring tools such as Grafana, Prometheus, and the ELK stack. * Enthusiastic for new technologies and growth. * A true collaborative spirit - making sure communication works efficiently between disciplines. Who we are Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. We are currently working on Exoborne – a Sharkmob original game created in Malmö. Exoborne is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released in 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, creating great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.

55 dagar sedan
Sista ansökan:
7 oktober 2026
Executive Assistant
Sharkmob AB
Chefssekreterare och VD-assistenter m.fl.

We are looking for an Executive Assistant at Sharkmob. We offer a fast-paced environment with an entrepreneurial vibe! You will support the senior management team of Exoborne and report to the Product Development Director. You will work closely with the project management team and studio to facilitate communication, organize meetings, and create documentation. On the day-to-day you will assist the roduct Development Director, Studio Head, and Product Management teams to facilitate operations. You will work with internal teams such as Office and Facilities, HR, Marketing, Communications, and IT to coordinate meetings and events. Externally, you will communicate with our various partners, such as the publisher, partner team, and owners. You will organize, take part in, and support meetings and discussions at the highest level of the organization. You will also create and maintain various documentation for both internal and external use. The successful candidate for this role will need to bring energy, attention to detail, and creative problem-solving. You will need a strong drive and determination to chase things up and get it done. This is an excellent opportunity for someone looking to move into the exciting and dynamic world of video games. Job specifics Assist the Product Development Director in their day-to-day activities Aid communication within the management team and with our owners Creating and compiling project documentation Arrange internal and external meetings, including preparing agenda and materials, note-taking and following up on actions Organizing internal and external events & visits Support Senior Directors with strategic support Requirements A driven and self-motivated personality A good communicator with excellent written and spoken English Demonstrate the highest level of discretion and integrity Experience within a business organization Efficient with MS Office suite Highly organized and structured Bonus skills Chinese (Mandarin) or Swedish language skills Experience in other functions within a business (HR, Administration, IT, etc) Experience working within video games, media, or creative industries. Project management experience Who we are Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. We are currently working on Exoborne – a Sharkmob original game created in Malmö. Exoborne is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released in 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, creating great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.

64 dagar sedan
Sista ansökan:
28 september 2026
Site Reliability Engineer
Sharkmob AB
Systemanalytiker och IT-arkitekter m.fl.

As a Site Reliability Engineer, you’ll join the development team behind Exoborne—an open-world tactical extraction shooter. You’ll work with modern technologies and practices to design, build, and operate the infrastructure that powers the game. We’re expanding our team to further strengthen both our on-premise and cloud environments, ensuring performance, reliability, and scalability at every level. We’re looking for someone who can clearly communicate complex technical concepts, takes pride in building high-quality systems, and thrives working independently. And just as importantly, you have a genuine passion for games. Key Qualifications * Comfortable working independently in Python or any major language. * Experienced with building cloud services and distributed systems (example Docker/Kubernetes, etc.) * Experience of Cloud service providers such as Google Cloud Platform, AWS, Azure. * Infrastructure orchestration such as Terraform or Cloudformation. * Configuration management and automation tools such as SaltStack or Ansible. * Services and infrastructure monitoring tools such as Grafana, Prometheus, and the ELK stack. * Enthusiastic for new technologies and growth. * A true collaborative spirit - making sure communication works efficiently between disciplines. Who we are Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. We are currently working on Exoborne – a Sharkmob original game created in Malmö. Exoborne is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released in 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, creating great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.

72 dagar sedan
Sista ansökan:
20 september 2026