Executive Assistant

We are looking for an Executive Assistant to join us, Sharkmob, in a fast-paced environment with an entrepreneurial vibe! You will support the senior management team of Exoborne (https://www.exoborne.com/en/) and report to the Executive Producer. You will work closely with the project management team and studio to facilitate communication, organize meetings, and create documentation. On the day-to-day you will assist the Executive Producer, Production Directors, and Product Management teams to facilitate operations. You will work with internal teams such as Office and Facilities, HR, Marketing, Communications, and IT to coordinate meetings and events. Externally, you will communicate with our various partners, such as the publisher, partner team, and owners. You will organize, take part in, and support meetings and discussions at the highest level of the organization. You will also create and maintain various documentation for both internal and external use. The successful candidate for this role will need to bring energy, attention to detail, and creative problem-solving. You will need a strong drive and determination to chase things up and get it done. This is an excellent opportunity for someone looking to move into the exciting and dynamic world of video games. Job specifics - Assist the Executive Producer in their day-to-day activities - Aid communication within the management team - Creating and compiling project documentation - Host meetings, booking, and note-taking - Organizing Publisher and partner meetings (virtual and on-prem) - Organizing internal and external events & visits - Support Senior Director with strategic support Requirements - A driven and self-motivated personality - A good communicator with excellent written and spoken English - Demonstrate the highest level of discretion and integrity - Experience within a business organization - Efficient with MS Office suite - Highly organized and structured Bonus skills - Chinese (Mandarin) or Swedish language skills - Experience in other functions within a business (HR, Administration, IT, etc) - Experience working within video games, media, or creative industries. - Project management experience Who we are Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Currently, we are working on two major projects: Exoborne (https://www.exoborne.com/en/) - a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game, Bloodhunt (https://bloodhunt.com/en-us) - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets - because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, smart decisions, and, last but not least - having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks (https://career.sharkmob.com/pages/perks) of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage (https://www.sharkmob.com/).

22 mars 2024
Sista ansökan:
8 september 2024
Video Artist

Is your head bursting with stories just waiting to get out? Is photography and video production your passion? Join the Marketing team; the inhouse corner stone that provides the studio and its teams with visual assets in all forms. We’re looking for an experienced editor to create videos and images both for internal and external use. Working with filmed, still photography and in-game/editor captured material, you create engaging stories. You have an excellent understanding of cinematography, can handle a camera to get the most out of the subjects in both staged and candid shots. You are also a true team player who shares insight and learnings with your team. You’re good at delivering feedback, but you’re just as good at taking notes when your team and different stakeholders share their point of view. Daily responsibilities - Creating high quality video and still assets - Taking pictures and filming behind the scenes - Capturing and editing game footage for marketing purpose - Post work and editing of different visual assets - Working with, and staying coherent to our visual strategies, while also having the courage to challenge status quo to develop our IPs further Requirements - Have worked in multiple professional video productions - A passion for storytelling - Excellent eye for composition and lighting - Excellent photographer, both video and pictures - Skilled in editing and post processing - Experience in maintaining coherence for several Ips - Experience working with Premiere and/or After Effect for video editing - Experience working with Unreal - Self-reliant, structured/organized and great with time management - Well written and spoken English Bonus points - Passionate about video games and have experience in the industry - Experience in setting up studio-level live streams for various streaming platforms - Drawing skills Remember to include a link to your portfolio or showreel in your resume if you want to be considered for the position. Who we are Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Currently, we are working on two major projects: Exoborne - a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game, Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets - because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, smart decisions, and, last but not least - having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks (https://career.sharkmob.com/pages/perks) of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage (https://www.sharkmob.com/about).

21 mars 2024
Sista ansökan:
7 september 2024
Senior Environment Artist

As a Senior Environment artist, you will work hands-on with the game world, seeing it grow in front of your hands and eyes. Perhaps one day, you will be populating a riverside with beautiful rocks, the next crafting a story of what happened in a forgotten back alley behind a theatre. At Sharkmob, we believe in a creative workflow making sure that everyone contributes to the final look and feel of the world. It is a team effort! As an environment artist, you will work alongside other World Art departments to create believable 3D environments. We have team-oriented communication and the ability to articulate ideas and questions within the team and other departments, which means being able to give and receive constructive feedback to ensure goals are met and deadlines are kept. Your responsibility will essentially be building the foundation of the world with a focus on things like architecture, geology, and foliage, among many other things. Using cutting-edge UE tech, you will collaborate with the Tech and 3D Art teams to push visuals to new heights. Responsibilities - Creating high-poly and low-poly models for environmental objects. Anything from structures, terrain, vegetation, etc - Utilizing photo reference and or concept art - Capable of UV mapping efficient layouts that work well within the project constraints - Create game-ready assets that respect the technical limitations of the project - Work closely with other departments, such as level design or tech art, to ensure requirements are met - Make sure the assets built are usable in a world-building environment - Help troubleshoot and fix problems as they arise Skills & Requirements - Previous experience with professional game projects. - Portfolio demonstrating commitment and passion to creating virtual worlds and the assets within them - Demonstrated modeling skills and experience in major 3D packages - Experience sculpting using software like Zbrush - Good understanding of the PBR material pipeline - A good understanding of baking and texturing using Substance Suite and Photoshop - Ability to resolve issues from a visual, technical, and production perspective - Basic level knowledge of shader creation Bonuses - Proficiency with Unreal Engine - Knowledge of foliage creation - Experience working with procedural workflows - Game production experience You may be requested to complete an art test to evaluate your skills. About us Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Currently, we are working on two major projects: Exoborne - a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game, Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets - because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, smart decisions, and, last but not least - having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks (https://career.sharkmob.com/pages/perks) of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage (https://www.sharkmob.com/about).

19 mars 2024
Sista ansökan:
5 september 2024
Senior Tech Artist

Do you have that creative spark that allows you to create tools that save countless artists' lives (or maybe save them a few seconds every time they click that one button)? Then you might be the person we are looking for! The role In this role, you will work closely with artists, designers, programmers, and many other disciplines on our recently announced title Exoborne (https://www.exoborne.com/en/)! We are looking for a hands-on candidate with extensive experience working in editor for prototyping, support, and performance. Someone who can build strong connections between teams and facilitate the world we are trying to build while providing good feedback to colleagues and mentoring other technical artists. Your essentials - Ability and willingness to mentor other technical artists - Competence in identifying and driving performance goals and optimizations for open-world development on consoles and PCs - Extensive production experience with Unreal Engine - Experience with scripting or programming (python, C++, blueprints) - Experience working on a live game is a plus - Shipped at least one previous AAA title - Strong understanding of streaming systems and setups for open-world games. - Strong problem-solving and prototyping abilities What we offer - Competitive salaries aligned with industry and regional levels - 30 days annual leave, in addition to all public holidays - Hybrid work-from-home policy - Bonus and profit sharing - Pension plans and insurance - Private Healthcare 5000 SEK yearly preventative healthcare allowance - 1' wellness hour' to be used per week - VISA sponsorship and relocation assistance - Happy for you to have side projects outside of work Who we are Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Currently, we are working on two major projects: Exoborne - a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game, Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets - because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, smart decisions, and, last but not least - having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks (https://career.sharkmob.com/pages/perks) of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage (https://www.sharkmob.com/).

8 mars 2024
Sista ansökan:
25 augusti 2024
Lead Games Quality Analyst

The role We are looking to split our Quality Analyst team and are searching for someone to partner with our current Lead. We believe QA is an essential part of development and should be involved at every step of the process. You will lead Sharkmob’s QA team to ensure we can deliver a AAA game to a modern audience. Working closely within cross-functional development teams and reporting to a Producer and Engineering Manager, you’ll have a direct impact on game development and strategy. Being a Lead at Sharkmob As a Lead, we expect you to support team members by providing the resources, leadership, and tools they need to be successful. You facilitate collaboration, teamwork, and champion your team’s achievements and successes. By embodying these principles, you as a leader can help develop a culture of creativity, collaboration, and continuous improvement that benefits not just those you lead but also those around you, as well as Sharkmob as a studio. We expect you to lead by example - to inspire and motivate others. You champion the studio and act as the first point of contact for your direct reports. You stand behind your team, make decisions, and act in accordance with the values of Sharkmob. Responsibilities - Ensure timely and effective delivery of QA goals within the broader project and studio. - Create, develop, analyze, and iterate on processes and strategies that ensure efficient & reliable testing plans to accurately reflect the quality of features. - Ensure bug reporting is fit-for-purpose, accurate, quality-driven, and reproducible at scale. - Lead, mentor, and develop direct reports. - Provide effective reporting and analysis of the quality team’s output. - Work collaboratively with the engineering team to identify areas and features that could be automated to reduce time-consuming manual testing. - Ensure quality analysts are embedded effectively and working collaboratively within feature teams, identifying coverage gaps to ensure the team is being effectively utilized. - Most likely work with outsourced resources and their task assignment, planning, and deliverables. Requirements - Demonstrable & effective people management & leadership skills - mentoring, motivating, organizing, learning & development, and performance management. - Extensive & demonstrable experience on a shipped AAA game as a games quality assurance analyst, ideally in a Managerial or Lead-level position. - Effective communication and interpersonal skills.An understanding of discipline-specific vocabulary and pipelines. - Demonstrable experience with automated testing in a AAA games QA environment. - Extensive experience and knowledge of bug management tools, ideally JIRA. Bonus points Experienced in testing online or MMO-type games and having an understanding of and being able to recognize the challenges that may present. Who we are Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Currently, we are working on two major projects: Exoborne - a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game, Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets - because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, smart decisions, and, last but not least - having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks (https://career.sharkmob.com/pages/perks) of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage (https://www.sharkmob.com/).

6 mars 2024
Sista ansökan:
23 augusti 2024
Game Quality Analyst

In this role, you will be joining the Malmo studio to take part in the development of our own new IPs, an exciting next step in the studio’s evolution and growth. You will contribute to building the foundation for a great QA team. This means being involved with game features from their planning through the different stages of implementation. Working as a quality analyst with us is not just about finding and reporting bugs, but collaborating closely with a multitude of different departments involved in the process to produce the best possible player experience. We expect QA team members to be proactive and an active part in establishing the testing practices and procedures for areas of the game for which they are responsible. We are looking for someone open-minded, organized, attentive to detail, and who can prioritize and multi-task across competing demands and requests. It’s a plus if you’re a gamer and even better if you enjoy the creative process integral to creating a new game and IP. Responsibilities - Document test plans, QA tasks, and test cases for use by internal and external teams. - Help manage the day-to-day tasks of our External FQA teams and facilitate the transfer of information where and when necessary. - Review and prioritize bugs and create Jira dashboards for different project teams you will be supporting in this role. - Perform hands-on testing and gain advanced knowledge of features and areas that you will have ownership of from a QA perspective. - Follow up with thorough regression testing on bugs reported in your areas and investigate issues with complicated reproduction steps. - Assist with planning and logistics for internal and external user experience playtests. - Provide qualitative feedback, discuss, and engage with stakeholders, and ensure that we focus our efforts on verifying the game quality where it matters the most. - Be proactive in building the test pipeline and process for the features you will have QA ownership over. Qualifications - Demonstrable experience with testing, 3-5 years working with quality control/quality assurance or a similar role. Previous employment in the gaming industry is a big plus. - Proficiency in defect tracking tools and planning such as JIRA, Confluence, Testrail, and similar. - Excellent communicative and interpersonal skills, capable of summarizing complex subjects to technical and non-technical team representatives. - Ability to immediately recognize critical issues or testing deficiencies. - Familiar with common development tools such as Perforce and Visual Studio. - Experience working with Microsoft Office suite, Excel, PowerPoint, etc. - Solid understanding of live game development cycles, and familiarity with game engines and dev tools. This position is permanent and based in our Malmö studio. Who we are Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Currently, we are working on two major projects: Exoborne - a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in the United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game, Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets - because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, smart decisions, and, last but not least - having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks (https://career.sharkmob.com/pages/perks) of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage (https://www.sharkmob.com/).

4 mars 2024
Sista ansökan:
21 augusti 2024
Lead Gameplay/AI Engineer

We are looking for a Team Lead to join our Engineering team working on our new original project: Exoborne (https://www.exoborne.com/en/). As Team Lead, you will support and take responsibility for defining, planning, and executing the work of the AI team, as well as developing your team members. You will support the Producers and Managers with the planning process, ensuring that the team can deliver on their goals through problem-solving, motivating, and supporting them when necessary. Being collaborative and helping each other is the most essential part of our culture and the way we work. We are a team with big ambitions that value smart decisions, creativity, and a love for the craft. And if you see yourself as a leader who thrives in an environment where you can influence the course of the project and develop your team - then we are the studio you're looking for! Requirements - You have shipped two games and at least one in a senior or lead role. - Several years of experience in having direct reports and working with the development of your team. - Several years of professional experience working independently in C++. - You lead by example and bring out the best in the people around you. - You are solution-minded and always bring a positive attitude. - A true collaborative spirit - who ensures smooth and efficient communication between disciplines. That little extra: - Experience working with Unreal Engine 4/5. - Experience in building multiplayer games. Who we are Sharkmob was founded in 2017 and has offices in Malmö (https://career.sharkmob.com/locations/malmo), Sweden, and London (https://career.sharkmob.com/locations/london-uk), UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Currently, we are working on two major projects: Exoborne (https://www.exoborne.com/en/) - a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game, Bloodhunt (https://bloodhunt.com/en-us) - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets - because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, smart decisions, and, last but not least - having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks (https://career.sharkmob.com/pages/perks) of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage (https://www.sharkmob.com/about).

16 februari 2024
Sista ansökan:
4 augusti 2024
Lead Gameplay/AI Engineer

We are looking for a Team Lead to join our Engineering team working on our new original project: Exoborne (https://www.exoborne.com/en/). As Team Lead, you will support and take responsibility for defining, planning, and executing the work of the AI team, as well as developing your team members. You will support the Producers and Managers with the planning process, ensuring that the team can deliver on their goals through problem-solving, motivating, and supporting them when necessary. Being collaborative and helping each other is the most essential part of our culture and the way we work. We are a team with big ambitions that value smart decisions, creativity, and a love for the craft. And if you see yourself as a leader who thrives in an environment where you can influence the course of the project and develop your team - then we are the studio you're looking for! Requirements - You have shipped two games and at least one in a senior or lead role. - Several years of experience in having direct reports and working with the development of your team. - Several years of professional experience working independently in C++. - You lead by example and bring out the best in the people around you. - You are solution-minded and always bring a positive attitude. - A true collaborative spirit - who ensures smooth and efficient communication between disciplines. That little extra: - Experience working with Unreal Engine 4/5. - Experience in building multiplayer games. Who we are Sharkmob was founded in 2017 and has offices in Malmö (https://career.sharkmob.com/locations/malmo), Sweden, and London (https://career.sharkmob.com/locations/london-uk), UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Currently, we are working on two major projects: Exoborne (https://www.exoborne.com/en/) - a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game, Bloodhunt (https://bloodhunt.com/en-us) - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets - because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, smart decisions, and, last but not least - having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks (https://career.sharkmob.com/pages/perks) of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage (https://www.sharkmob.com/about).

16 februari 2024
Sista ansökan:
4 augusti 2024
Senior Gameplay/AI Engineer

Sharkmob is currently developing two new exciting games: Exoborne (https://www.exoborne.com/en/) and one unannounced project, and we are looking for someone to help us make the best games possible. Our team has big ambitions, and we value smart decisions, creative professionalism, and passion for the craft. We seek someone with a deep interest in AI who is dedicated to creating interesting and polished behaviors. The candidate we are looking for is a skilled Gameplay/AI programmer who will work closely with the design, art, and other teams to create different types of agents in the game. As an AI programmer, you will work with a wide range of agents for different encounters. You’ll also make the world full of life while making sure to reach set performance targets. We see that you have several years of coding experience (in gaming, preferably working with C++ or equivalent) rather than machine learning. Desired experience - A passion for games! - Ability to analyze and dissect AI behaviors and what makes them work. - Advanced/Expert knowledge in C++ (or equivalent programming language). - Being able to help or lead AI-related feature implementation. - Can design highly performant systems that support many agents. - Effective communication and collaboration skills with other development disciplines. - Enjoys working with multiple different disciplines to create interesting AI agents and the encounters surrounding them. - Good understanding of designing, implementing, and working in a feature-rich game engine. - Several years of game development experience. Added bonus - Experience working with Unreal Engine 4 or 5. - Shipped one or more games for PC and Console. Who we are Sharkmob was founded in 2017 and has offices in Malmö (https://career.sharkmob.com/locations/malmo), Sweden, and London (https://career.sharkmob.com/locations/london-uk), UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Currently, we are working on two major projects: Exoborne (https://www.exoborne.com/en/) - a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game, Bloodhunt (https://bloodhunt.com/en-us) - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets - because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, smart decisions, and, last but not least - having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks (https://career.sharkmob.com/pages/perks) of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage (https://www.sharkmob.com/about).

16 februari 2024
Sista ansökan:
4 augusti 2024
Localization Manager

As a Localization Manager, you will ensure that our recently announced game Exoborne, an open-world tactical extraction shooter set in the post-apocalyptic US, is suitable for release to our players across all target platforms and markets. You will be responsible for managing the localization work and cooperating closely with internal and external stakeholders. The goal is to ensure that the localized version of our game provides the same quality of experience to all players, regardless of the language they play in. This includes internationalization, multilingual text database handling, evangelizing, and coaching on best practices for game localization, as well as supporting the internal teams and our external translation and language quality assurance teams, both linguistically and technically. We are looking for a colleague who is diligent, highly organized, and detail-oriented. A self-organized person who is an experienced project manager has an in-depth understanding of linguistic complexity and cares deeply about quality in all parts of the process. You are passionate about collaborating and building relationships and love the idea of working with multiple stakeholders to present the game in the best light possible. And perhaps above all, you’re greatly motivated by the endeavor to standardize and push forward our localization efforts. Responsibilities - Lead and manage the process of translating - ensuring quality and reliability. - Plan and execute localization roadmap through communication and collaboration with stakeholders. - Create and provide glossaries and reference materials adapted to our external multilingual language teams. - Handle and triage questions between multiple stakeholders (translators, LQA testers, development team, etc). - Be the champion for internationalization, culturalization, and localization to ensure any cultural and technical localization issues are caught early. - Drive continuous operational improvements. Actively participate in the continuous work on refining existing pipelines and processes for localization tools, workflows, and middleware. Key Qualifications - At least 3 years of experience as Localization Manager either in games or comparable media production. - Solid understanding of game development practice and project management tools. - Solid understanding of text management software (CMS, CAT, etc). - Great communicator/Excellent communication skills and fluent in English, both written and spoken Extra Points - Experience in copytext editing, proofreading, and/or subtitling. - Experience in VO localization coordination, casting, recording, and post-editing. Who we are Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Currently, we are working on two major projects: Exoborne - a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game, Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets - because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, smart decisions, and, last but not least - having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks (https://career.sharkmob.com/pages/perks) of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage (https://www.sharkmob.com/).

12 februari 2024
Sista ansökan:
31 juli 2024