Embark Studios AB jobb

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Senior Game Security Engineer (Temp) - Anti-cheat
Embark Studios AB
Mjukvaru- och systemutvecklare m.fl.

As a Senior Game Security Engineer (Fullstack developer) at Embark your focus is on creating a safe and fair environment for our gamers. You will work in a small centralized team being responsible for everything Anti-cheat for our titles. The role of Game Security Engineer includes driving our Anti-cheat efforts mainly for two of our projects as a starting point. You’ll be spending a lot of time building protection capabilities, identifying new risk areas, working together with game teams and backend teams and technically driving the anti-cheat. Your passion for technology and games is what is driving you to great success. By being curious and experimental you aim to solve problems in a game-changing way. Example of responsibilities  Take part and/or lead architectural decisions and designs for Anti-cheat services Deploy tools and services for preventative and detective Anti-cheat capabilities in our games Conducting debugging and reverse engineering on cheats and exploits Review and assess client/server code to identify flaws and improvements Advance game security products, keeping up with changes in our games, technology, and the attacks we face We would love if you have A creative and curious mind Previous experience from working with anti-cheat is strongly preferable Documented experience working in Unreal Engine with C++ and AngelScript Experience in several backend technologies such as, Go, GCP, Kubernetes, Terraform, Spanner, OpenAPI and gRPC Experience in developing tools with C# Worked in an engineering organization with CI/CD, scalability, and automation Experience from working in an agile environment and care about processes, development, reliability, and responsible experimentation Experience in data related technologies being mainly GCP BigQuery, SQL and Python Professional English communication skills.   This is a parental leave cover position, initially temporary with the potential for extension.  At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

10 dagar sedan
Sista ansökan:
4 oktober 2025
Customer Support Operator - Games
Embark Studios AB
Backofficepersonal m.fl.

As a Customer Support Operator at Embark, you will be overseeing the daily operational work of our outsourced support team and keep up to date with the information for our game(s). You’ll work closely with our agents and help design player-centric solutions to problems large and small. You won’t be sitting and answering player questions nor get scared by a loudly ringing phone; instead you'll be helping to support our team of agents and working on keeping the flow of information open and efficient by providing daily support in customer case management, make sure relevant information is being shared and finding solutions to complex customer support cases. In order to succeed in this role, you know how to handle last minute changes, don't fear administrative work and will partake in cross-team meetings while maintaining our tools and projects. Who are you? You have a passion for player-centricity and service. Experienced in Customer Support —meritorious if it's from the games industry — you are serviceminded, empathetic, and business-minded. You know and love the game and you understand that our players are passionate and important. You advocate for players internally and ensure that they are well taken care of in every way possible. You are patient and kind, an eternal problem solver, and a champion for our players. Oh, and you thrive in the absolute chaos of a live service game! Sound like you? Please apply! Example of responsibilities  Support our agents in their daily operational work by resolving escalated issues Keep internal and external documentation up to date Investigate and report bugs Cooperate with all other departments in the company to keep a steady flow of information Possibility to drive own projects We would love if you have A native-level command of English Ability to demonstrate effective written communication to assist all audience and skill level You are social and like to have contact with many people in the company Experience in customer support, particularly within the gaming industry Experience and enthusiasm for gaming A versatile working style At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

16 dagar sedan
Sista ansökan:
28 september 2025
Animator - Games
Embark Studios AB
Designer inom spel och digitala medier

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas. Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success. Overview As an Animator at Embark your job is to breathe life into the characters, creatures and objects to create a living and dynamic game experience. You use your magnificent skills to make the world come alive and play a critical role enhancing the emotional experience and the gameplay elements of the game. Examples of responsibilities Create high quality animations for a wide range of characters, creatures and props Evaluating different softwares, techniques, engines and pipelines Be responsible for not just the animations but the whole chain needed to experience it in the game Work closely with character artists, technical artists, animators and designers to build a fun and amazing looking game Participate in playtests and provide feedback on the game We would love if you have Relevant professional animation experience A strong passion for animation, games and relevant technologies Excellent visual skillset and deep artistic understanding and knowledge Ability to follow directions and deliver to quality from a visual, game play and technical perspective Great understanding and ability to work according Game and Animation direction as well as technical constraints Great communication and collaboration skills Modern game engine knowledge, stateflow, visual scripting etc. Scripting language knowledge such as python and C# This is an on-site role, and we are only considering candidates already residing in Sweden. At Embark we offer competitive salaries, a generous profit-sharing program, and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome people from all backgrounds and are looking forward to reading more about you (in English)!

17 dagar sedan
Sista ansökan:
27 september 2025
Video Artist - Games
Embark Studios AB
Designer inom spel och digitala medier

As a Video Artist at Embark we have a “game first” attitude where our players are our number one priority. To us, it’s important that our trailers represent our games, and it will be part of your job to ensure that! In this role you will work heavily with gameplay material and other in-game content. As with all roles at Embark, it’s important that you are open to new ideas and creative solutions! Example of responsibilities Record, edit and polish gameplay material. Create in-game content, such as store front images, icons and screenshots. End-to-end set up of cinematic scenes with the use of in-engine tools; such as camera animation, lighting, previs and post-production. Edit and polish trailers as well as marketing materials. Design motion graphics and video transitions. Edit footage with post-effects and color-correction. It would be awesome if you have A creative and curious mind! Relevant professional experience within the game industry and gameplay editing and capturing specifically. Estimate tasks and time, update plans, and deliver content to quality according to directions. Experience with game engines, knowledge in Unreal Engine is a requirement. Knowledge of Adobe After Effects and Premiere Pro. Extensive knowledge of cinematography and composition. Great communication and collaboration skills. A strong passion for art, games and relevant technologies. Fluency in English. This is an on-site role, and we are only considering candidates already residing in Sweden. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

19 dagar sedan
Sista ansökan:
25 september 2025
Performance Engineer UI/UX
Embark Studios AB
Mjukvaru- och systemutvecklare m.fl.

At Embark, we want to empower everyone to create games! You will be working on our live service game THE FINALS, a first-person shooter, alongside some of the most talented people in the games industry. As a UI/UX game programmer you will have a creative role, working together with designers, other engineers, artists, and user experience (UX) researchers to improve and develop new features for our game. Here you will have the opportunity to take responsibility for our game’s user interface and player experience. We are looking for someone who will help improve our UI framework and components with a special focus on performance, tooling and scalability. The game we’re making is built in Unreal, using C++, blueprints and a scripting language called Angelscript. Example of responsibilities Implement C++ UI core technology in Unreal (e.g. Slate) Implement UI features in Unreal Engine using a mix of C++, Angelscript and Unreal Blueprints Collaborate with a wide range of talents at Embark to deliver a great user experience, better tools and a performant and top of the line UI We would love if you have A creative and curious mind 5+ years of experience working within the game industry A strong background in C++ Knowledge of using Unreal Engine with Slate/UMG An interest in computer science and programming as a craft Professional English communication skills. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

25 dagar sedan
Sista ansökan:
19 september 2025
Producer - Games
Embark Studios AB
Regissörer och producenter av film, teater m.m.

As a Producer at Embark you will be a dedicated game maker, executing on games roadmaps and goals. You’ll be part of a cross-functional team where you will create and improve structure and processes and facilitate the day to day work and communications to ensure productivity. You have a passion for removing obstacles, solving problems and making sure things get done! You know that experimenting is a gamble but you have a knack for choosing the smartest route - and you know when it’s time to declare success or failure. You make sure to balance meaningful innovation with executing best practices. Example of responsibilities Execute on product roadmaps and goals for multiple teams Ensure communication and coordination of work internally and with external partners Process: Facilitation of day-to-day, establish and improve ways of working Ensure team productivity and focus Providing transparency on project status and risks to stakeholders We would love if you have Experience as Producer/Project Manager roles in game development, managing projects throughout its life cycle from idea to release/live service Experience from fast-paced environment and working in a cross-functional team environment, preferably from a variation of settings Communication skills, verbal and written An organized, detail oriented and self-motivated personality A pragmatic mindset and ability to motivate individuals and teams For this role we are only considering candidates already residing in Sweden. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

37 dagar sedan
Sista ansökan:
7 september 2025
Release Manager - Games
Embark Studios AB
Regissörer och producenter av film, teater m.m.

As an experienced Release Manager at Embark, you will partner with creative and product stakeholders to support teams in delivering their goals. In this role, you will also ensure smooth game updates and content releases across multiple platforms. You thrive on solving complex problems, staying organized, and keeping releases on track. You understand that a successful release requires proactive planning, seamless coordination, and a focus on both quality and player experience. At Embark, we believe in empowering game makers—people who have ownership over the piece of the game they’re creating. As a Release Manager, you’ll be the reliable point of contact and support for talented creative and technical teams who bring their best to our players. Example of responsibilities Share in driving the release management process, supporting pre-release planning, and overseeing first-party compliance. Ensure that every build and feature meets platform requirements while navigating submission and certification processes on platforms like PlayStation, Xbox, and Steam. Monitor post-release performance, quickly identifying and responding to issues, coordinating hotfixes or patches as needed, and keeping the wider team informed. Track and mitigate risks throughout the release cycle, ensuring that potential blockers are identified early and addressed. Manage the development process for your teams, nurturing sustainable day-to-day, sprint-to-sprint, and milestone-to-milestone rhythms of production. Communicate and overcommunicate with your teams, stakeholders, and external teams - horizontally, vertically, and around corners. We would love if you have 3+ years of experience in the PC/console space as a producer or release manager. Release management experience on PC and console, and an understanding of first party requirements and portals. Strong communication skills that enable you to convey information clearly across teams and solve issues collaboratively. A proactive, humble, and detail-oriented approach, with a high sense of ownership over the live operations pipeline. An organized and detail-oriented mindset, the ability to thrive within ambiguity and messiness, and the patience to bring the former to tame the latter. A passion for video games, particularly competitive or live service titles, and a curiosity for learning how they are built and maintained. For this role we are only considering candidates already residing in Sweden. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

37 dagar sedan
Sista ansökan:
7 september 2025
CI Engineer - Tools & CI
Embark Studios AB
Mjukvaru- och systemutvecklare m.fl.

As a CI Engineer at Embark you will be an enabler and force multiplier, focusing on enabling both the games themselves as well as our technical platforms. You’ll be an integral part of a highly creative continuous integration team and together we’ll help our developers make awesome games with minimal hassle. To do that we need lots of machines and fast game builds. You’ll need to apply some hardcore systems programming since it’s a high-I/O, high-CPU (well, high-everything) kind of problem - building a photorealistic AAA Unreal game requires a lot from the CI platform. A plus is if you also have good Windows/Linux skills and experience with machine provisioning (if not, no problem, we’ll teach you). Working on Tools and CI means new challenges every day, so be prepared to learn on your feet. Our tools are generally written in Rust, and since the game is built in Unreal we also work with Unreal C++. Example of responsibilities Build CI pipelines for the game building tasks we need (auto placing loot, compute shader PSOs, build&stage game, …) Provision and configure machines so we have enough for the build farm, update e.g. console SDKs on the farm with Collaborate and work closely with multiple teams to deliver products for a smooth developer experience. Collaborate with other game makers in the company to understand where there’s friction, both for our software engineers as well as external users, and to address it. We would love if you have A creative and curious mind Systems programming skills (like Go/C++/Java/…), OS knowledge, I/O All around solid programming skills Professional English communication skills. Additionally would this be a great bonus Provisioning machines in for instance VMWare vSphere, Ansible skills etc At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

47 dagar sedan
Sista ansökan:
28 augusti 2025
Senior Level Designer - Games
Embark Studios AB
Designer inom spel och digitala medier

As a Senior Level Designer at Embark, your responsibility will be to create levels for unique and innovative high-quality 3D games. You will be collaborating closely with artists, game designers, and the rest of the game team to create engaging, world-class playgrounds, with an emphasis on large environments and worlds. From concept, through paper design, blockout and final polish. You will iterate to realize the best canvas for varied and interesting play, utilizing the full range of mechanics in your toolbox, including, for example, destruction, vehicles, character abilities, weapons and items, the game modes and their rules. As a designer you are curious and eager to embrace novel ideas and concepts (your own and others), and you enjoy fleshing out how new mechanics or player experiences can be incorporated and expanded upon in your levels. At the same time you are able to leverage your experience on “what works” for player navigation, moment-to-moment combat, flow, chokepoints and map control as well as keeping an eye on performance and how it is presented to players. You are an expert at analyzing, articulating and solving problems and strive to craft the best possible player experiences. In this role, you will work on ARC Raiders and as a senior member of the team, you will collaborate closely with the directors and leads of the project, in refining concepts and ideas into tangible designs, prototypes and features. As well as Production leadership helping in articulating and establishing estimates, project scope and timelines. Example of responsibilities Be the gameplay champion for your levels and environments Widen the pool of player/world interactivity from a level design perspective Design, present, mock-up and iterate on levels and ideas for levels Work closely with the artists and tech to drive the aesthetics and performance of your levels Scripting and setting up game modes and other gameplay components on your levels Help to identify areas in which workflows or tools can be improved Responsive to player feedback, telemetry and live data to refine and hone the player experience and balance on your levels We would love if you have A creative and curious mind! 4+ years of experience in similar role. Passion for and experience with high quality hands-on 3D game building. Proficiency with the Unreal Engine, level building and some blueprint/scripting experience. Experience from AAA live service and/or F2P games. Advocacy for the player experience and their creative involvement. Enjoyment of creative collaboration - eager to design and share with others. Some familiarity with coding practice, art pipelines and systems design. Professional English communication skills. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

48 dagar sedan
Sista ansökan:
27 augusti 2025
Technical Animator - Games
Embark Studios AB
Designer inom spel och digitala medier

As a Technical Animator at Embark you will play a key role in defining, developing and implementing the future of movement and animation in games. You work as a bridge between different crafts, help different roles come together and work as one towards our vision and goals. At Embark we are challenging the conventional creation of animation within the games industry and we are looking into new ways to be creative, ranging from procedural animation to state of the art tool sets and pipelines that will deliver new and amazing experiences. If this sounds like something that would make your life more interesting and fun, apply to Embark! Examples of responsibilities Act as a link between multiple crafts such as Art, Animation, Design and Programming Create procedural tools to generate animations, different behaviors and reactions Build and develop tools to breathe life into the characters, creatures and objects to create a living and dynamic game experience Drive procedural animation and related deep learning initiatives Work together with different crafts, roles and people to enable the team to deliver experiences according to artistic direction, game direction and technical direction, as well as hitting production deadlines Evaluating different softwares, techniques, engines and pipelines Participate in playtests and provide feedback on the game Motion capture Rigging & Deformation We would love if you have Minimum 3 years of relevant professional experience such as Technical Artist, Animator, Technical Animator, Tools Programmer, etc. A strong passion for animation, games and relevant technologies Solid experience with relevant software used in generation of content (such as Houdini), both traditionally crafted and procedural An understanding of code in Python or similar languages Great understanding and ability to work according Game and Animation direction, as well as technical constraints Excellent understanding of movement and dynamics Great organizational skills, ability to work within deadlines and manage your own time A great team player mentality with strong communication skills Games industry experience is not required but preferred A curious mind, versatile and able to adapt to different engine and pipelines At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

48 dagar sedan
Sista ansökan:
27 augusti 2025