Technical Lead - THE FINALS
Embark Studios AB
Produktionschefer inom tillverkning

As the Engagement Technical Lead for THE FINALS, you will lead the technical execution of engagement features that keep players immersed in, connected to, and returning to the game. This role bridges people leadership with game design, live-ops, backend systems, and engineering. You will mentor and guide engineers, collaborate closely with design and product, and make architectural decisions regarding the engagement systems. In your day to day you work as an amplifier for cross team communication & collaboration. Example of responsibilities  Leadership & Collaboration Technical Leadership of a cross-functional engagement engineering team Act as the main technical point of contact for engagement initiatives across disciplines. Managerial responsibilities (not limited to) hiring & onboarding of new employees and long-term career development. Serve the know-how & share best practices: coaching people to make the right decisions across dependencies and to raise concerns and needs. Collaborate with design, art, data analytics and live-ops to define, scope, and deliver engagement-focused features. Planning and working for sustainability / scalability of team and throughput, including headcount planning and scoping. Architecture & Development Design and evolve robust, scalable systems supporting engagement components (e.g., player progression, reward loops, social features). Ensure high performance and reliability. Foster best practices in code quality, automated testing, performance profiling, and release reliability. What You'll Work on Player engagement systems (progression trackers, rewards, seasonal features). Social & competitive hooks: leaderboards, team stats, clans/guilds support, rewards integration. We would love if you have A creative and curious mind A solid and proven background from software engineering and architectural leadership Experience in C++, building games Experience in game engine development Learning, collaborative and sharing approach as well as motivation to take initiative and drive  The ability to be a great team player with good communication skills Proven leadership qualities, including splendid recommendation stats from former team members Professional English communication skills.   This is an on-site role, and we are only considering candidates already residing in Sweden. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

166 dagar sedan
Sista ansökan:
4 augusti 2026
Gameplay Engineer – Future Stories (Creator Tools & Narrative Systems)
Embark Studios AB
Mjukvaru- och systemutvecklare m.fl.

As a Gameplay Engineer on Embark's Machine Learning team, you will help shape the future of storytelling tools and systems for video games. We believe modern AI can unlock entirely new creative workflows for narrative design, quest building, lore creation, and player-facing reactivity. Our goal is to investigate how we can design new tools and systems that enable creators to be more ambitious, collaborate more effectively, and explore ideas with less friction rather than simply automating existing workflows. In this role, you will build gameplay-facing systems, tools, and integrations that make AI useful in real production environments—practical, controllable, debuggable, and aligned with the creative vision. You'll work closely with writers, researchers, designers, and other engineers to explore different levels of AI agency to intentionally design where AI agency makes sense and where it doesn't. This is a role for someone who is excited about creative tooling, loves building things that people actually use, and is genuinely enthusiastic about what new AI techniques can enable in games. Example of responsibilities  Build gameplay systems and tools that enable new narrative workflows and faster iteration for creators Collaborate with designers and narrative teams to understand creative needs and turn them into intuitive tooling Develop engine integrations and "hooks" that expose the right information for analysis, validation, and experimentation Create debugging and diagnostics workflows that make complex systems understandable and easy to iterate on Work with writers and designers to explore and prototype AI-native gameplay mechanics that preserve authorial intent while enabling emergence and reactivity Prototype experimental features quickly, then help mature the best ideas into robust production-ready solutions Help design and evaluate different degrees of AI autonomy, balancing creative ambition, reliability, and control Help ensure AI-assisted workflows remain controllable, transparent, and human-driven Work across disciplines to integrate tools into real game development pipelines, not isolated demos We would love if you have Strong gameplay engineering experience and excellent C++ skills Experience working in Unreal Engine A passion for tooling, iteration speed, and developer experience A creator mindset: you enjoy building systems that make other people more effective Comfort collaborating with designers and translating creative goals into technical solutions Professional English communication skills Additionally, it's a bonus if you have Experience building editor tools or content workflows in Unreal Engine Familiarity with language models, AI tooling, evaluation, or "human-in-the-loop" creative systems Experience with narrative systems, quest pipelines, or other creator-driven game features Python experience, or interest in working across engine + services/tooling At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

174 dagar sedan
Sista ansökan:
27 juli 2026