Experienced Game Quality Assurance (QA) - Games
Embark Studios AB
Systemtestare och testledare

As an Experienced Game QA at Embark, you will work on The Finals or Arc Raiders, and be an integral part of the game team's desire to reach the highest quality. As QA you will understand the game we are building, inside and out, and can hone in on and prioritize the areas where your efforts can have the most impact. Today we are a small team of QA’s working embedded within the game teams and are divided between the two games. We believe that quality is everyone's responsibility and as an Experienced Game QA you will be an enabler for the rest of the team, taking part in the planning and facilitating the coverage of your focus areas. Example of responsibilities Work closely with game designers, programmers and other disciplines to find ways to continuously improve the quality of our games. Incorporate and help shape new tooling which can be used to achieve these goals. In-depth and comparative analysis of different features. Provide risk assessment from a quality perspective of features and drive mitigating efforts. We would love if you have A couple of years of experience with QA related work at an AA or AAA studio. Of particular interest is involvement in projects within the FPS and extraction shooter genres. Experience using issue & project tracking software such as Jira A strong passion for playing and understanding games. A creative, curious and organized mind Great communication skills, both in writing and verbally (English is our primary language). Experience from working with engine editors, programming or automation is a plus. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

101 dagar sedan
Sista ansökan:
8 februari 2025
Engagement Designer - Games
Embark Studios AB
Designer inom spel och digitala medier

We are looking for a talented and skilled Engagement Designer to join one of our game teams here at Embark. We are looking for a person who can add their knowledge, skills and experience within Meta Game, Progression, Engagement and Retention design, to a team of around 100 game makers that are in the production phase of development of a Free-to-play PvP Action Game. As an Engagement Designer you will be responsible for designing, implementing, balancing and maintaining meta game features, including various types of player progression and player competition, that add to the player experience, and give players meaningful goals and activities to strive for over time. You will be working closely together with the monetization team, as well as Game Production and Product Direction, in analyzing the performance of meta game features, to ensure that we are able to engage and retain consistently and over a long time, as part of the game’s Live Service ambitions. You will also work closely together with Creative and Gameplay Direction. And you will be working cross collaboratively with Core Gameplay Designers as well as UI and UX Developers, to ensure that engagement features are presented as an attractive package that fits well with the rest of the game. Example of responsibilities Design and collaborate on metagame and progression systems and features for long term player retention and engagement Articulating, pitching and presenting engagement features and systems for the project to adopt and develop Monitor trends on engagement systems in order to identify best practices, achieve optimal results and innovation Be a stakeholder in the frontend, to make sure that retention and engagement features are part of a cohesive experience design Analyze the impact of changes in the game and identify opportunities that will have a positive impact on engagement in development and as part of the Live Service Track the performance of engagement and retention features, and suggest alterations and improvements in live context, to achieve healthy performance indicators Continuously balance and optimize retention and engagement features for achieving the best player enjoyment and engagement. It would be awesome if you 3+ years or more experience in similar roles Has shipped games AA, AAA, F2P Has experience with balancing in-game economies (XP, Reward Frequency, etc.) Experience using analytics and telemetry to make design decisions, and to advice project leadership, when needed Experience working on live service game Great cross collaboration skills Ability to articulate and champion features and initiatives in a diverse group of developers Fluency in English At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

102 dagar sedan
Sista ansökan:
7 februari 2025
Backend Engineer (Go) - Shared
Embark Studios AB
Mjukvaru- och systemutvecklare m.fl.

As a Backend Engineer at Embark you will be an integral part of a highly creative game team focused on building powerful and reusable infrastructure and backend components for our teams. Here you will have the opportunity to take initiative and drive finding solutions to exciting challenges, building the services that power our games, making sure they scale and continuously improve on them. As our game is distributed between game client, game server and the cloud, you’ll work together with your team to figure out which parts of the problem to solve in which location. At Embark we believe in creating smaller teams of well-aligned experts that can be trusted to create games and keep them running. Some examples of things we’re working on are matchmaking, authentication, gameserver infrastructure, etc. Some of the technologies we use to make all of those are Go, C++, Rust, GCP, AWS, Bazel, Terraform, Kubernetes, Google Spanner. You do not need to have any experience from games or games studios to apply. Example of responsibilities Collaborate and work closely with fellow software engineers and technical directors Build and improve services, features and tools for game development Continuously improve our engineering practices Make sure your code adds a great amount of value to your colleagues We would love if you have some of these A creative and curious mind A passion for interactive experiences, games and new technologies A solid understanding about distributed systems and experience building them A solid understanding about Site Reliability Engineering practices and what it takes to keep services running smoothly around the clock The ability to be a great team player with good communication skills A good grasp of performance, optimization and observability Experience with some of the technologies we use (all is absolutely not required) Interest in taking initiatives and driving finding solutions to exciting challenges Professional English communication skills At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

102 dagar sedan
Sista ansökan:
7 februari 2025
Game Programmer (UI/UX) - Games
Embark Studios AB
Utvecklare inom spel och digitala media

At Embark, we want to empower everyone to create games!As agame programmer focusing on UI/UX you will be working on our recently announced game ARC Raiders, a third-person cooperative action game, alongside some of the most talented people in the games industry.You will have room for creativitywhileworking together with designers, other engineers, artists, and user experience (UX) researchers to improve and develop new features for our game. Here you will have the opportunity to take responsibility for our game’s user interface and player experience.The game we’re making is built in Unreal, using C++, blueprints and a scripting language called Angelscript.Example of responsibilities Implement user interface (UI) features in Unreal Engine using a mix of C++, Angelscript and Unreal Blueprints. You will of course get the opportunity to learn both Unreal and Angelscript once you’re here. Collaborate with a wide range of talents at Embark to deliver a great user experience, that both feels exciting and well understandable. We would love if you have A couple ofyears of experience working within the game industry A creative and curious mind A background in software development and C++ development Knowledge of using Unreal Engine Professional English communication skills. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

102 dagar sedan
Sista ansökan:
7 februari 2025
3D Artist - Games
Embark Studios AB
Designer inom spel och digitala medier

As a 3D Artist at Embark you have an important role in the creation of our worlds and play spaces. Working closely with other artists, designers and tool creators, your role will be to help build the content that defines our worlds. Your goal is to surprise players with the best and most unexpected experiences possible that they may not yet have known they wanted. You enjoy playing a variety of games, with an understanding and interest in the full width of game creation. You have the drive to harness your expertise and ideas in influencing how we work at Embark, enabling us to build better experiences for our players. Your curiosity for new methods and workflows give you a wide range of software proficiencies and skills, in which you actively share and collaborate with colleagues in order to strengthen the team. With an understanding that experimentation is a balance between meaningful innovation and executing best practices, you have a knack for choosing the smartest route, and when it’s time to declare success or failures to learn from. Examples of responsibilities Create high quality hard surface assets for our games Innovate and develop exciting content creation workflows Participate in playtests and provide feedback on the game Collaborate with your fellow game makers We would love if you have A creative and curious mind Minimum 2 years of relevant professional experience within the game industry A portfolio that showcases realistic game art A strong passion for art, games and relevant technologies Excellent visual skillset and deep artistic understanding and knowledge Experience in multiple softwares and content creation workflows Great understanding and ability to work according Game and Art Direction as well as technical constraints Fluency in English At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

116 dagar sedan
Sista ansökan:
24 januari 2025
Senior Gameplay Programmer (Games) - open application
Embark Studios AB
Utvecklare inom spel och digitala media

As a gameplay programmer at Embark, you will work on either The Finals or Arc Raiders, alongside some of the most talented people in the games industry. We believe that great games are made in creative environments, where builds are always playable, and teams can move fast and test as many ideas as possible. In close collaboration with our designers, you will create easy-to-use systems that enable us to iterate quickly and that encourage experimentation.The games we're making are built in Unreal, using C++, blueprints and a scripting language called Angelscript. We would love if you have A creative and curious mind A strong background in C++ A good grasp of what good gameplay looks and feels like Fluent in English - our team comes from all over the world! An interest in computer science and programming as a craft Additionally one or some of these would be a great bonus Experience with multiplayer Previously worked with shooter games Ability to speak "design" At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

118 dagar sedan
Sista ansökan:
22 januari 2025
Community Operator
Embark Studios AB
Marknadsanalytiker och marknadsförare m.fl.

As a Community Operator at Embark, you will work together with our Community Lead while being tightly embedded across our game teams!You’ll be tasked with managing an offsite team of community managers and voluntary moderators, ensuring daily engagement within our branded community spaces, and further developing the bridge between the game team and our players. You aren’t interested in the spotlight, you are here to make sure the game and the brand are top priorities, and that our community of engaged players runs smoothly. However, you understand that operating in the community means you are often on the stage of public opinion and that your words and actions speak loudly for the game and the company. As such, you are careful and precise in your communication. You will work closely with creators, fans, and an offsite team of community managers who will look to you for guidance via inbound queries and model behavior in community management and communication. You will gather community sentiment and analytics on a regular basis, to help support and prove the efforts of the team. On occasion, your job will also require you to help out with the planning and execution of live events for the community, media, and more. Example of responsibilities Manage the day-to-day operations of our Embark-branded community spaces that function around the game Drive community activities/programs to boost engagement together with our team of community managers Daily operations for a passionate community of over half a million FPS gamers Support an offsite team of heroes who moderate and maintain our community Raise up the voice of the player as a member of the game team We would love if you have Full proficiency in English An adaptive writing style that is consistent and positive in tone Ability to demonstrate effective written communication with audience-specific adaptation Experience in Community Management, particularly within the gaming industry Capable of multi-tasking and comfortable with a “come-what-may” way of working Experience in creating multimedia assets Basic editing skills Experience organizing and running large live events At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

130 dagar sedan
Sista ansökan:
10 januari 2025
Technical Designer - Games
Embark Studios AB
Designer inom spel och digitala medier

We are looking for a Technical Designer to join one of the game teams here at Embark, a team that is currently numbering around ~100 developers. In this role you will be responsible for the technical design work on a project by creating, implementing and maintaining tools, systems and other workflows as a bridge between design and code. You will collaborate closely with the Design Director and other Designers of the project, as well as Production leadership helping in articulating and establishing estimates, project scope and timelines. Example of responsibilities Help design and prove new features by developing prototypes for the design team to experiment with Help identify technical pitfalls and challenges in our designs, offering possible solutions or alternatives Contribute tool and workflow improvement ideas, especially design tools Help design, balance and tweak our more technical gameplay systems, for example environmental destruction Work with other disciplines to help align design intent with non-design pipelines and tech We would love if you have 3+ years of experience within technical design making games A good grasp of AAA PvP gameplay and systems design, including player psychology, UX design and gameplay mechanics and dynamics Proficiency with the Unreal Engine and experience in scripting and blueprints Knowledge of the UnrealEngine-Angelscript plugin is a big plus, but not required Knowledge of programming languages such as C#, Lua, Python A creative and curious mind A good knowledge or familiarity with other game making disciplines such as animation, game physics, 3D Art, etc. A great creative collaborator in cross disciplinary groups Professional English communication skills At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

138 dagar sedan
Sista ansökan:
2 januari 2025
IT Support Specialist (Junior/Contractor)
Embark Studios AB
Supporttekniker, IT

As IT Support Specialist at Embark Studios you will be part of the core in-house infrastructure team that supports a next-generation games studio. You will be part of the full loop when it comes to IT service and given full insight into what makes a creative studio tick. From trying out new tech, purchasing, asset management, deployment to daily support. We are looking for someone who's already started working in IT support or if you are just getting started. We are looking for someone who's open to working with a wide range of technologies and day-to-day tasks where no day might look like the other. As the studio evolves and grows we are always up for new challenges. Much like the rest of the team you should be interested in all things computer-related. With an ability to understand people and tech, with a focus on solving problems as they arise. For us it’s not important that you are an expert in all areas but rather we value a passion for learning. Example of responsibilities Collaborate closely with fellow IT colleagues and make sure the studio runs smoothly. Installing new workstations/laptops from scratch using different deployment solutions. Supporting the studio with hardware and software troubleshooting. Staying up to date with new trends within computer hardware and software. We would love if you have A creative and curious mind Experience from installing and troubleshooting hardware/software. A keen eye for new technologies including hardware, software and online systems. Professional English communication skills. This is a temporary position (4-6 month)which is on-site. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

142 dagar sedan
Sista ansökan:
29 december 2024
Multiplayer Level Designer - Games
Embark Studios AB
Designer inom spel och digitala medier

As a Multiplayer Level Designer at Embark, your responsibility will be to create levels for unique and innovative high-quality 3D games. You will be collaborating closely with artists, game designers, and the rest of the game team to create engaging, world-class playgrounds. From concept, through paper design, blockout and final polish. You will iterate to realize the best canvas for varied and interesting play, utilizing the full range of mechanics in your toolbox, including destruction, vehicles, character abilities, weapons and items, the game modes and their rules. As a designer you are curious and eager to embrace novel ideas and concepts (your own and others), and you enjoy fleshing out how new mechanics or player experiences can be incorporated and expanded upon in your levels. At the same time you are able to leverage your experience on “what works” for player navigation, moment-to-moment combat, flow, chokepoints and map control as well as keeping an eye on performance and how it is presented to players. You are an expert at analyzing, articulating and solving problems and strive to craft the best possible player experiences. Example of responsibilities Be the gameplay champion for your levels Widen the pool of player/world interactivity from a level design perspective Design, present, mock-up and iterate on levels and ideas for levels Work closely with the artists and tech to drive the aesthetics and performance of your levels Some amount of scripting and setting up game modes on your levels Responsive to player feedback, telemetry and live data to refine and hone the player experience and balance on your levels We would love if you have Passion for and experience with high quality hands-on 3D game building Proficiency with the Unreal Engine 5, level building and some blueprint/scripting experience Experience from AAA live service and/or F2P games Advocacy for the player experience and their creative involvement Enjoyment of creative collaboration - eager to design and share with others Some familiarity with coding practice, art pipelines and systems design Fluency in English At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

142 dagar sedan
Sista ansökan:
29 december 2024