As a Data Scientist at Embark, you will play a crucial role in our team of data professionals, focusing specifically on game analytics. You will be instrumental in providing insights and support for our game titles, leveraging data to optimize player experience, and providing actionable insights for the game development team. This position presents an exciting opportunity to merge your love for gaming with your expertise in data analytics. Example of responsibilities Collaborate and work closely with game designers and business stakeholders Research and develop metrics and performance indicators Extract, analyze and communicate insights from gameplay data Design telemetry logging Communicate results clearly and concisely to stakeholders from both game and commercial teams We would love if you have A creative and curious mind Strong proficiency in SQL and experience with database querying, preferably using tools such as BigQuery Experience in working with ETLs and data pipelines Proficiency in Python scripting for data manipulation and analysis Excellent analytical skills with the ability to translate data into meaningful insights and recommendations Strong interpersonal skills with the ability to collaborate effectively across teams and communicate complex concepts to non-technical stakeholders Experience from working in a fast-paced environment where your skills depend on personal independence and agility Experience with game analytics and an interest in playing games Professional English communication skills. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
We are looking for an Enemy Designer to join ARC Raiders game teams here at Embark. In this role you will be designing enemy and NPC systems, including behavior and decision making. You will be responsible for detailed design work, writing, iterating and implementing designs for features and mechanics, around non-player entities and enemies, delivering high quality, balanced and scalable systems and player experiences for our game ARC Raiders. You will collaborate closely with the other designers and engineers of the project, in refining concepts and ideas into tangible designs, prototypes and features, as well as Production leadership helping in articulating and establishing estimates, project scope and timelines. You will also own and spearhead game features directly, and work hands-on in cross disciplinary teams while implementing Gameplay Features, together with Animators, Coders and other design disciplines. Example of responsibilities Design, implement and tweak Enemy behaviors and stimuli to create fun and interesting gameplay experiences Balance and tweak Enemy difficulty Work with world designers in establishing optimal conditions for the enemies to perform well Contribute in designing and implementing core enemy systems, including path finding, behavior trees, states and transitions, etc. We would love if you have A creative and curious mind 3+ years of experience designing and making games, with shipped titles being a plus Experience working with enemy design and systems for games A good grasp of AAA PvP & PvE gameplay and systems design, including player psychology, UX design and gameplay mechanics and dynamics Proficiency with the Unreal Engine and experience with Blueprints and scripting A good knowledge and familiarity with the various disciplines: coding, animation, physics, 3D Art, etc. A great creative collaborative spirit in cross disciplinary groups Professional English communication skills At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
As a UX Technical Designer you will act as a generalist who bridges the gap between UX, systems, and technical implementation. You will empower UX Designers, UX Artists, Engineers, and game teams by developing robust tools, frameworks, and systems that make player experiences feel intuitive, polished, and performant. To thrive in this role we think you have experience working with Unreal Engine and UI frameworks, strong C++ foundations, and a genuine curiosity about what makes game interactions feel intuitive. The bar for UX in games is rising, and we're pushing to stay ahead of the curve. Join us and help shape what comes next! Example of responsibilities Collaborate with and enable UX Designers, UX Artists, and UX Researchers to deliver great player experiences - contributing to feature development, shared tooling, and a consistent, high-quality player experience. Take ownership of UX design for game features, balancing new feature development with maintenance of existing systems. Work closely with engineers to implement UI features in Unreal Engine, bridging the gap between design intent and technical execution. Identify gaps in the player experience and proactively drive improvements — thinking in systems, considering edge cases early, and keeping consistency and creativity in balance. Help level up UX understanding across the studio and foster a culture of design sharing, feedback, and critique. We would love if you have A creative and curious mind with a passion for player-centered design 5+ years of experience within UX/UI or product design, or similar. An interest in games and player experiences Experience designing for multiple platforms and input methods such as PC, console, or mobile A systematic approach to design - you think beyond screens, plan for edge cases, and design for scalability Familiarity with Unreal Engine or a curiosity and willingness to learn it — prior hands-on experience is a plus, not a requirement Interest in data and data-driven design At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
At Embark, you will join the game services group, a collective of teams powering player-facing online functionality, and managing highly scalable backend systems. In this role, you will work with online systems related to player progression, social interaction, game orchestration, monetization and authentication. The challenges you will solve are similar to those found in distributed data-intensive platforms, but applied to live service games.Most of your time will be spent in a small number of core services, as part of a complex, interconnected gaming ecosystem.. You are expected to take responsibility, ownership and identify what needs to be done. You will be part of a highly collaborative environment where you work together across teams to bring the best experience to our players. Our core technologies include Go, C++, Unreal Engine 5, Google Cloud Platform (GCP), SQL (using Google Spanner), Redis, Kubernetes, and Bazel. What you will do Design, build, and maintain live service functionality supporting multiple games, such as messaging, VOIP, lobbies, inventory, matchmaking and microtransactions Work with distributed backend systems in a live service environment handling millions of players’ data Collaborate both within your team and with various other teams to build highly-scalable, secure and reliable online services in our games Innovate, and explore new technologies. Improve tooling, workflows, and architecture for our online systems We think you bring Strong programming skills and 5+ years of professional experience with Go Experience with large-scale data-intensive systems Experience with Kubernetes and cloud environments, preferably GCP The ability and passion to take ownership and drive work forward A curious mindset and comfort working in highly collaborative environment Professional English communication skills Bonus Experience with cloud-native databases, specifically Google Spanner Experience building or operating authentication systems using OpenID or similar standards Some years of professional experience with C++ Experience working with game engines, specifically Unreal Engine At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas. Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success. Overview As a Lighting Artist at Embark you use your magic to make the world come alive with the help of light. You play a critical role enhancing the emotional experience and the gameplay elements of the game. Examples of responsibilities Collaborate with Environment Artists, Concept Artists and Art Directors to deliver the visual mood from reference, mood boards and concept art Create mood boards and collect references according to the Art Direction Work close to Level Designers to establish a lighting that both supports and enhances the desired gameplay Create skies and other atmospheric visual effects Evaluating different softwares, techniques, engines and pipelines We would love if you have Minimum 3 years of relevant professional lighting experience A strong passion for art, games and relevant technologies Excellent visual skillset and deep artistic understanding and knowledge Follow directions and deliver to quality from a visual, game play and technical perspective Great understanding and ability to work according Game and Art Direction as well as technical constraints Great communication and collaboration skills This is an on-site role, and we work mostly from our fantastic office in Kungsträdgården, Stockholm. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
As Creator Manager at Embark, you'll build and own the framework for how we work with creators - the YouTubers, streamers, and content makers who are genuine co-creators of our games' success. You understand that the best creator partnerships aren't transactions - they're ecosystems. You know how to identify the right voices, build lasting relationships, and create structures that keep creators engaged, informed, and invested in our games' success long after launch day. If you're energized by the intersection of community, content, and strategy - and you want to help shape what creator culture looks like at a studio making some of the most ambitious games out there - we'd love to hear from you. Example of responsibilities Manage and grow relationships with mid- and large-scale creators across YouTube, Twitch, and beyond Continue to invest and grow our scalable creator program that acts as a permanent part of our marketing engine, not a one-off campaign tool Partner with our internal stakeholders to develop and maintain creator tools and infrastructure - including code redemption systems, tournament tools, and collaboration frameworks Identify and partner with key creators to power content pipelines that support game launches and live service updates Plan and run preview events, early access opportunities, and creator education initiatives Explore and pilot revenue-share models and other creator partnership formats as the program matures Collaborate closely with Marketing, Community, and Content teams to align creator activity with broader campaign strategies We would love if you have A creative and curious mind Hands-on experience building or managing creator or influencer programs within gaming Existing relationships within the creator community and an instinct for identifying emerging voices A systems mindset - you think in frameworks and flywheels, not one-off activations Experience running events and engagement programs for creators An understanding of what makes creators tick as business partners, not just marketing channels Strong organizational skills and the ability to manage multiple relationships and workstreams simultaneously Excellent communication skills and native-level written English At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
As a 2D/Screenshot Artist at Embark, your role will be to present our games in the best light, crafting captivating screenshots and marketing assets that engage and excite our players. Your work will blend aesthetic mastery with technical skill, spanning Unreal Engine and Photoshop to create 2D assets for seasonal content in support of live updates in ARC Raiders and THE FINALS. Due to the versatile and cross-disciplinary nature of a 2D/Screenshot Artist, you will need to have great communication and collaboration skills. You will work with the Art Directors and Marketing Leads to craft briefs, oversee the screenshot process end to end, and will have responsibility for composition of stills, layout, lighting and rendering to deliver final images. Example of responsibilities Capture a wide range of still images of 3D assets, including weapons, characters, and environments as briefed Work with Creative Producers and Art Directors on the game teams to ensure that work is delivered on time and at quality Collaborate with the Marketing team to craft promotional content necessary for different marketing campaigns We would love if you have A creative and curious mind Minimum of 3 years of professional experience in game development Experience working with game engines (Unreal or Unity), Photoshop and After Effects. Experience with 3D rendering tools such as Blender is not required, but is a strong plus A strong understanding of composition and graphic design principles, layout, typography, and color A portfolio of high-quality 2D art Professional English communication skills. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
As a UX artist at Embark, you will enable amazing user experiences for our gamers, experiences that they will remember and talk about for decades. Here you will work closely together with other talents to create everything from 2D elements, animations, menus, HUD, to living and inviting scenes with 3D components. If you like to spend time thinking about how players explore and experience games, and perhaps you also imagine a future where players can be part of creating their own unique experiences, then Embark might be your future home Example of responsibilities • Collaborate with a wide range of talents at Embark to deliver a great user experience • Create aesthetically delightful visuals that enhances the gameplay experience • Evaluating different software, techniques, engines and pipelines and help us get better and change how we work in the future We would love if you have A creative and curious mind A strong passion for art, design and games Excellent visual skillset and deep artistic understanding and knowledge Experience of following directions and deliver to quality from a visual, game play and technical perspective Professional English communication skills At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
As a Marketing Manager at Embark, you will play a key role in supporting the planning and execution of our marketing campaigns. Working closely with the Marketing Lead, you’ll help bring campaigns to life by ensuring that timelines, deliverables, and communication across teams stay organized and on track. This role is both operational and collaborative. You’ll coordinate between internal teams and external partners, help manage campaign assets, and maintain the systems and processes that keep marketing running smoothly. You’re someone who enjoys creating structure, bringing order to complexity, and making sure nothing falls through the cracks. You’ll work at the center of our marketing operations - helping campaigns launch successfully, supporting performance tracking, and ensuring teams have the information they need to move quickly and effectively. Everyone at Embark contributes as game makers and culture creators. Your willingness to learn, stay curious, and help improve how we work together will be an important part of your success in this role. Example of responsibilities Support the setup, launch, and day-to-day coordination of marketing campaigns Maintain campaign timelines, trackers, and other sources of truth to ensure deliverables stay on schedule Coordinate between internal teams across marketing, game teams, and central functions Act as a point of contact for external partners and agencies during campaign execution Help traffic, review, and organize creative assets while ensuring technical specifications are met Assist with promotions planning and campaign logistics across channels Track campaign KPIs and help compile performance reports Support the development of marketing processes, tools, and systems that improve visibility and workflow Coordinate with vendors and partners on invoicing and administrative tasks We would love if you have A creative and curious mind Experience in marketing coordination, campaign management, project coordination, or similar roles Strong organizational skills and the ability to manage multiple projects and timelines simultaneously Experience working cross-functionally with different teams and stakeholders An eye for detail and an ability to bring structure to complex projects Familiarity with marketing tools, project management systems, or campaign tracking workflows Interest in games, entertainment, or creative industries Excellent communication skills and native-level proficiency in written English A proactive, solution-oriented, and collaborative mindset Professional English communication skills. This is an on-site role, and we are only considering candidates already residing in Sweden. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
As a Customer Support Operator at Embark, you will be overseeing the daily operational work of our support team and keep up to date with the information for our game. You’ll work closely with our agents and help design player-centric solutions to problems large and small. You will be helping to support our team of agents and working on keeping the flow of information open and efficient by providing daily support in customer case management, make sure relevant information is being shared and finding solutions to complex customer support cases. In order to succeed in this role, you know how to handle last minute changes, don't fear administrative work and will partake in cross-team meetings while maintaining our tools and projects. Who are you? You have a passion for player-centricity and service. Experienced in Customer Support - meritorious if it's from the games industry - you are serviceminded, empathetic, and business-minded. You know and love the game and you understand that our players are passionate and important. You advocate for players internally and ensure that they are well taken care of in every way possible. You are patient and kind, an eternal problem solver, and a champion for our players. Oh, and you thrive in the absolute chaos of a live service game! Sound like you? Please apply! Example of responsibilities Support our agents in their daily operational work by resolving escalated issues Keep internal and external documentation up to date Investigate and report issues related to the game Cooperate with all other departments in the company to keep a steady flow of information Possibility to drive own projects We would love if you have A creative and curious mind A native-level command of English Ability to demonstrate effective written communication to assist all audience and skill levels Experience in customer support, particularly within the gaming industry Experience and enthusiasm for gaming A versatile working style This is an on-site role, and we are only considering candidates already residing in Sweden. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
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