As a UI/UX Designer you will be working on one of our Game Projectstogether with other designers, artists and engineers. The role will require to take on many different kinds of tasks with a tremendous amount of influence over our end-user experience. You're experienced in user-centered design and have a profound understanding of effective system-oriented design. You've been part of shipping games on platforms such as PC, console or mobile and have a particular interest in live service free-to-play games. You love playing and analyzing games, breaking the design down and understanding the pros and cons of different design choices. You are effective at communicating and collaborating with peers, making sure everyone feels like they can contribute to the design. Example of responsibilities Design and iterate on theUI of the project Create wireframes, interactive prototypes, and documentation that clearly convey ideas Effectively communicate designs to the product and design teams Work together with designers, engineers, artists, and UX researchers to develop game features Implement UX features in Unreal engine User-test on prototypes, other software, and conceptual ideas Help leveling-up UX understanding and skill at Embark, drive the discipline forward We would love if you have A creative and curious mind with a passion for games and user experience Enjoyment of creative collaboration - you want to design and share with others Background in live service free-to-play games, analytics and A/B testing 5+ years of experience with a proven track record from the gaming industry Knowledge of using C++, blueprints and a scripting language called Angelscript Fluency in English At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."
As Marketing Lead, you will execute our marketing strategy; applying the greatest degree of automation available in the market. You will be an invaluable part of the commercial team and collaborate closely with our game teams.You will work with our overall paid marketing strategy, go-to-market activities and run campaigns for live game experiences. We expect you to be a visionary marketeer, who's also interested and experienced in the hands-on aspects of marketing. So, if you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas!Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success. Example of responsibilities Work with our paid marketing strategy and drive, coordinate & execute marketing activities and campaigns Coordinate marketing efforts between various departments within Embark and external partners Work with Embark’s content and media team, as well as external agencies, to create stunning, honest, and memorable campaign content that stays true to the promise of our experiences. Analyze trends in relevant markets and ensure we are chasing the right opportunities Drive and increase brand awareness across Embark’s IPs Ensure successful go-to-market efforts across Embark’s publishing & commercial effort Drive business goals established by Embark Leadership We would love if you have 5+ years of experience in Marketing Strategy Track record of generating highly impactful marketing experiences, and knowledge in current tactics, tools, and capabilities Experience from the gaming industry and an understanding of games-as-a-service Experience with operationally executing marketing activities Demonstrated ability to analyze and distill data into actionable insights and relevant product improvements Great writing skills and native level proficiency in written English At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."
As a Multiplayer Level Designer at Embark, your responsibility will be to create levels for unique and innovative high-quality 3D games. You will be collaborating closely with artists, game designers, and the rest of the game team to create engaging, world-class playgrounds. From concept, through paper design, blockout and final polish. You will iterate to realize the best canvas for varied and interesting play, utilizing the full range of mechanics in your toolbox, including destruction, vehicles, character abilities, weapons and items, the game modes and their rules. As a designer you are curious and eager to embrace novel ideas and concepts (your own and others), and you enjoy fleshing out how new mechanics or player experiences can be incorporated and expanded upon in your levels. At the same time you are able to leverage your experience on “what works” for player navigation, moment-to-moment combat, flow, chokepoints and map control as well as keeping an eye on performance and how it is presented to players. You are an expert at analyzing, articulating and solving problems and strive to craft the best possible player experiences. Example of responsibilities Be the gameplay champion for your levels Widen the pool of player/world interactivity from a level design perspective Design, present, mock-up and iterate on levels and ideas for levels Work closely with the artists and tech to drive the aesthetics and performance of your levels Some amount of scripting and setting up game modes on your levels Responsive to player feedback, telemetry and live data to refine and hone the player experience and balance on your levels We would love if you have Passion for and experience with high quality hands-on 3D game building Proficiency with the Unreal Engine 5, level building and some blueprint/scripting experience Experience from AAA live service and/or F2P games Advocacy for the player experience and their creative involvement Enjoyment of creative collaboration - eager to design and share with others Some familiarity with coding practice, art pipelines and systems design Fluency in English At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."
As a 3D Artist at Embark you have an important role in the creation of our worlds and play spaces. Working closely with other artists, designers and tool creators, your role will be to help build the content that defines our worlds. Your goal is to surprise players with the best and most unexpected experiences possible that they may not yet have known they wanted. You enjoy playing a variety of games, with an understanding and interest in the full width of game creation. You have the drive to harness your expertise and ideas in influencing how we work at Embark, enabling us to build better experiences for our players. Your curiosity for new methods and workflows give you a wide range of software proficiencies and skills, in which you actively share and collaborate with colleagues in order to strengthen the team. With an understanding that experimentation is a balance between meaningful innovation and executing best practices, you have a knack for choosing the smartest route, and when it’s time to declare success or failures to learn from. Examples of responsibilities Create high quality hard surface assets for our games Innovate and develop exciting content creation workflows Participate in playtests and provide feedback on the game Collaborate with your fellow game makers We would love if you have A creative and curious mind Minimum 2 years of relevant professional experience within the game industry A portfolio that showcases realistic game art A strong passion for art, games and relevant technologies Excellent visual skillset and deep artistic understanding and knowledge Experience in multiple softwares and content creation workflows Great understanding and ability to work according Game and Art Direction as well as technical constraints Fluency in English At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."
As a Game Tools Programmer at Embark you will focus on helping our developers and content creators on Arc Raiders to continuously find ways to make us more efficient in our day to day game development. We believe that great games are made in creative environments, where builds are always playable, and teams can move fast and test as many ideas as possible. In close collaboration with our designers and programmers, you will create easy-to-use tools that enable us to iterate quickly and that encourage experimentation. The games and tooling we're making are built in mostly Unreal, using C++, blueprints and a scripting language called Angelscript. Example of responsibilities By own initiative find opportunities to improve or build tooling to further improve our workflows and ways of making games Occasionally assist our team in debugging and fixing complex issues within unreal editor Occasionally build content validators to prevent errors reaching the build by checking content validation already in editor We would love if you have A creative and curious mind A strong background in C++ Experience with Unreal Engine Fluent in English - our team comes from all over the world! An interest in computer science and programming as a craft Additionally one or some of these would be a great bonus Previously worked with shooter or third-person games Ability to speak "design" At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."
As a Senior Gameplay Programmer at Embark, you will work on either The Finals or Arc Raiders, alongside some of the most talented people in the games industry. We believe that great games are made in creative environments, where builds are always playable, and teams can move fast and test as many ideas as possible. In close collaboration with our designers, you will create easy-to-use systems that enable us to iterate quickly and that encourage experimentation.The games we're making are built in Unreal, using C++, blueprints and a scripting language called Angelscript. Example of responsibilities Collaborate with a wide range of talents at Embark to deliver ground-breaking technical solutions to create fun gameplay for our players Make sure we hit our runtime-performance targets within certain domains Make sure we hit our network/replication targets Identify and build tech to further increase the productivity of our daily work Occasionally assist our team in debugging and fixing complex issues We would love if you have A creative and curious mind A strong background in C++ A good grasp of what good gameplay looks and feels like Fluent in English - our team comes from all over the world! An interest in computer science and programming as a craft Additionally one or some of these would be a great bonus Experience with multiplayer Previously worked with shooter or third-person games Ability to speak "design" At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."
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