2D artist/2D-grafiker
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We are looking for two Senior UI Designers for our soon to be released AAA project Exoborne - an open-world extraction shooter. As senior members of the team, you’ll collaborate closely with designers, directors, UX experts and engineers to create user interfaces that are both visually engaging and highly functional. Your work will help ensure the UI is consistent, accessible, and fully aligned with the overall vision of the game. You’ll take responsibility for key UI systems and workflows, working together with the team to establish best practices and maintain a high standard of quality throughout the project. By sharing your expertise and contributing ideas, you’ll help the whole team deliver a polished and immersive player experience. Responsibilities Work closely with the Directors, Game Designers, Programmers, and fellow team members to create polished and intuitive user interfaces that enhance gameplay and integrate seamlessly into the game world. Drive the creation and evolution of the game’s UI ensuring cohesive visual style and design language for all UI elements, aligning with the overall artistic vision of the game. Mentor and support junior/intermediate UI designers, offering feedback, guidance, and knowledge sharing. Maintain and evolve the existing design library. Ensure design files are well-structured, organized, and consistently delivered. Stay up to date with industry trends, emerging technologies, and design techniques to continuously improve the quality and innovation of our UI designs. Incorporate motion graphics and animations into the user interface to enhance interactivity and provide visual feedback to players. Create engaging transitions, animations, and dynamic elements that elevate the overall user experience. Collaborate with the broader team to ensure that all UI designs are intuitive, accessible, and enhance the overall user experience. While UX is a shared responsibility across the company, you will work closely with our UX experts to refine and elevate design decisions. Requirements A minimum of 8 years of professional experience in UI/UX design, ideally with experience from AAA game development or equivalent. Exceptional graphic design skills, with a solid understanding of typography, colour theory, and composition. Proficiency in industry-standard design tools such as Adobe Creative Suite and Figma. Demonstrated experience with interactive and motion design. A strong understanding of game development pipelines and the ability to work effectively with cross-functional teams. Proven experience designing for multi-platform games (PC, console), with knowledge of platform-specific UX expectations and constraints. Excellent communication skills and the ability to both give and receive constructive feedback and the ability to communicate your design concepts and ideas to both internal teams and stakeholders, ensuring clarity and alignment throughout the project. A passion for gaming, with a deep appreciation for how UI/UX design impacts player engagement and immersion. Fluent in English, both written and spoken. An up-to-date portfolio showcasing a range of UI designs, including high-quality UI elements. That little extra Experience with UI implementation in Unreal Engine (UMG, Blueprints, etc.). Skills in 3D modelling, rendering, or lighting to support in-world UI or 3D interfaces. Familiarity with accessibility standards and best practices in games. Experience conducting or analysing usability testing. Who we are Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. We are currently working onExoborne– a Sharkmob original game. We have previously releasedBloodhunt– a battle royale shooter set in the Vampire: The Masquerade universe. We develop games for PC and console, using Unreal 5 to power our vision and ambition. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more greatperksof being a crew member. If you want to know more about Sharkmob and our projects, visit ourhomepage.
As a UX Artist consultant at Embark, your job is to enable amazing user experiences for our gamers, experiences that they will remember and talk about for decades. Here you will work closely together with other talents to create everything from 2D elements, branding material, HUD, to living and inviting scenes with 3D components. Start: as soon as possible Contract: 5-6 month Location: Stockholm Example of responsibilities Collaborate with a wide range of talents at Embark to deliver a great user experience Create aesthetically delightful visuals that enhances the gameplay experience Evaluating different software, techniques, engines and pipelines and help us get better and change how we work in the future We would love if you have A creative and curious mind Relevant professional art experience A strong passion for art, design and games Excellent visual skillset and deep artistic understanding and knowledge Experience of following directions and deliver to quality from a visual, game play and technical perspective Professional English communication skills At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market? We are looking for a talented 2D Concept Artist with a strong passion for bringing life, expression and excitement to our growing games portfolio. ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world. At ELK Studios we believe working together onsite is a big part of our success. It allows us to work efficiently across teams and it keeps innovation and creativity high. About the role We're seeking a talented and passionate 2D Concept Artist to join our game studio to help shape the visual identity of our upcoming titles. As a key member of the pre-production team, you'll define the look and feel of our games by creating captivating and unique concepts and help shape the narrative that will inspire and guide our team throughout the production process. Working as a concept artist at ELK offers a similar setting as the broader gaming industry, with one key difference: the opportunity to explore a wide variety of game styles and themes within shorter development cycles. This dynamic environment allows for constant creativity and fresh challenges. A typical work week as a Concept Artist can consist of Concept Art Creation: Craft 2D concept art for a variety of assets, including characters, environments, props, and more. Your work may range from quick sketches that explore ideas to fully rendered pieces that set the standard for the game's visual style while also having in mind to create designs that fit gameplay needs. Explore styles: You will work across a variety of art styles to match the unique vision of each project. At ELK no game looks the same and we take pride in pushing the boundaries of our conceptual ideas. Teamwork: Collaborate closely with the Creative Director, Art Director, and Project Manager to make sure your designs align with the game's artistic direction, theme, and gameplay. Who you are We believe you are motivated by the opportunity and freedom to sketch broadly and that you are unpretentious and comfortable with the fact that much of what you create may not make it into the final game production. It is important that you are organized and solution-oriented with the ability to tackle challenges and solve problems and proactively request feedback from relevant stakeholders. You have strong graphic skills focused on concept design and an excellent ability to draw in a variety of styles. As a Concept Artist, you will explain concepts and artistic decisions to the team responsible for production. Therefore, the role requires you to be versatile and possess strong communication skills, both spoken and written. You are self-driven, and responsible and strive to develop your skills and others constantly. You also possess a strong sense of ownership and deliver on deadlines. What We're Looking For - Previous experience in a gaming studio and a strong passion for games - Strong foundational skills in drawing, painting, and design - Expertise in creating a variety of assets, from quick exploratory sketches to fully rendered characters and game-ready designs - A strong portfolio showcasing your artistic range, creativity, and ability to create both quick concepts and polished artwork Skills and Abilities - Versatility to adapt to a wide range of art styles, including fantasy, sci-fi, historical, and stylized - Proficiency with industry-standard software such as Photoshop or Procreate - Experience in collaborating with cross-functional teams, including game designers and animators Language The ideal candidate will possess excellent English language skills, both in written and verbal communication, as this is essential for daily tasks and collaboration. Proficiency in Swedish is a plus but not required. We offer We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed. We work on-site at our awesome office, 2 minutes from T-Centralen in Stockholm. For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible!
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