Animator/Animatör

Sök bland 4 lediga jobb som Animator/Animatör och börja ditt nya yrkesliv idag!

2D Animator/VFX Artist
Elkab Studios AB
Designer inom spel och digitala medier

Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market? We are looking for a talented 2D Animator/VFX Artist with a strong passion for bringing life, entertainment and excitement to our growing games portfolio.ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world. ABOUT THE ROLE: We take great pride in creating and offering our players a wide range of different art styles and themes in our iGames. A typical work week as a 2D Animator can consist of: Effect creation: Create eye catching VFX and 2D animations that will make symbols, objects, characters, etc. come to life! Collaborate Across Disciplines: Work closely with other animators, artists and programmers to collaboratively build “best in class” iGames. Communication: Partner with the Art Director to follow the unique theme of each game. Be open to feedback and take the initiative to independently enhance and perfect your work, while still ensuring it aligns with the creative vision. Innovation: Push the boundaries of what is possible in the realms of iGames to create visually stunning and memorable experiences. WHO ARE YOU?  We believe you are a passionate animator with an eye for details and the urge and ideas to make the best looking iGaming experiences ever. You are creative and innovative and aim to find solutions which maximize the game experience in relation to the technical limitations. To thrive with us, you need to be a team player with a good ability to handle feedback and work together with different disciplines. You are self-driven, and responsible and strive to develop your skill and others constantly. It is important that you are organized and solution-oriented with the ability to tackle challenges and solve problems with a strong sense of ownership and deliver on deadlines.QUALIFICATIONS: 🔸 Experience: Minimum of 3 years of experience creating 2D animations and VFX with focus on mobile within the gaming or similar industry. 🔸 Software skills: Strong knowledge of After Effects. Meritorious if you have experience in Photoshop and Spine. 🔸 Portfolio: A captivating portfolio/showreel demonstrating excellent animation abilities including the impactful use of VFX. 🔸 Creativity: A passion for animation and a sharp eye for detail are essential, along with the ability to adapt to various art styles. Your understanding of timing will be crucial, as you’ll create the level of excitement for the players. 🔸 Passion for Gaming: A passion for video games and an understanding of what makes them visually engaging and immersive. 🔸 Language: The ideal candidate will possess excellent English language skills, both in written and verbal communication, as this is essential for daily tasks and collaboration. Proficiency in Swedish is a plus but not required. WE OFFER:  An ever-changing opportunity to explore different art styles, concepts, and themes together with highly skilled creatives in various crafts. Our project cycles are short, and you will be able to thrive in your creativity and passion by creating a range of visually stunning, unforgettable iGaming experiences. We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed. An on-site setting at our awesome office, 2 minutes from T-Centralen in Stockholm, where you get to meet and collaborate with 170 nice colleagues every day. If this is you, please fill in your application below and include your showreel and CV. For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible! Please note that ELK Studios does not offer visa sponsorship or relocation assistance!

15 juni 2026
Sista ansökan:
6 juli 2026
Senior Animator
Sharkmob AB
Designer inom spel och digitala medier

The role We are on the hunt for a talented and experienced Senior Animator to join our friendly and supportive team. If you are passionate about creating cool gaming experiences and love bringing characters and worlds to life, we want to hear from you! We are looking for people who want to have fun at work, share ownership, and make smart decisions; responsible people who have a positive attitude, are passionate, and value professionalism. The games we are making and our ambition require a wide range of backgrounds and expertise. At Sharkmob, we value teamwork, trust, motivation, and setting colleagues up for success, all of which are key to making great games and creating a healthy work environment. The team You will join a team that works on character visualization that includes Animation, VFX, Tech Art and Animation Director. Where teammates work close to enable each other. Our team is a diverse group of industry veterans and young creatives who all share a love for gaming. We believe in fostering a culture of collaboration and creativity, where every team member gets ownership and has the space to grow and contribute their unique skills. Responsibilities You will collaborate closely with our design, art, and programming teams to create awesome animations. You will also: Develop and maintain high-quality animation pipelines and processes. Directing motion capture. Mentor and inspire junior animators, helping them hone their craft. Working in Unreal Engine 5 - Setting up graphs and state machines. Requirements A good understanding of the relationship between gameplay animation and game design. Confident working in UE5 or similar engine. Experience in working with motion capture Experience in mentoring junior team members. Passion for games, gameplay mechanics, and animation. Shipped at least one AAA game on PC and/or console as a gameplay animator. Who we are Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. We are currently working on Exoborne – a Sharkmob original game created in Malmö. Exoborne is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released in 2022. At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, creating great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.

6 maj 2026
Sista ansökan:
2 november 2026
2D Animator - Game Development
Hacksaw Studios AB
Designer inom spel och digitala medier

About us: Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are currently seeking to expand our creative team with additional 2D animators and are looking for both junior and senior candidates. You’ll be part of our creative game team, working closely with artists, designers, and developers. The Role As an Animator at Hacksaw Studios, you’ll play a key role in bringing our games to life through animation and visual effects. You’ll work closely with artists, developers, and project managers to create smooth animations that elevate the player experience. Your key responsibilities include: Create animations and visual effects. Learn about the online gaming industry and stay up to date on current trends and what is popular with players. Co-operate with colleagues with similar roles, both in-house and with our partners. Participate in game progress reviews and give feedback about the implementation process. Create reference material that front-end developers can use as a goal when implementing your designs. What We’re Looking For You bring: A strong portfolio showcasing your animation work (required). Solid knowledge of Spine or similar 2D animation tools. Experience with Adobe Suite. Familiarity with After Effects or similar tools. Nice-to-have: Experience working in cross-disciplinary teams with artists and developers. Understanding of art workflows in game development. What We Offer A modern office in central Stockholm. Work with experienced, passionate colleagues in the gaming industry. The opportunity to create games with a global audience. Real influence, ownership, and personal growth opportunities. Wellbeing perks including wellness allowance and regular in-office massage. Practical Details This is an on-site position in Stockholm. Unfortunately, we cannot assist with relocation or visa sponsorship. Ready to Join the Game Makers? Apply now! We review applications on a rolling basis.

7 april 2026
Sista ansökan:
30 juni 2026
Animator
Recommended by AB
Designer inom spel och digitala medier

What if you could create lifelike digital humans — not for a cinematic, but for a continuously running real-time multiplayer platform? At Avanti, we combine advanced game technology with cloud infrastructure to build a new generation of interactive gaming experiences. Instead of traditional live studios, we create scalable digital environments powered by motion capture, AI-driven characters and real-time systems. Now we are looking for an Animator who wants to push realism inside a real-time engine environment. The Role – Creating Lifelike Digital Humans You will work with motion capture data, refine it, shape it and implement it inside Unreal Engine to ensure seamless, believable animation flows. Your focus will include: Clean and process motion capture data from live dealer performances Translate live capture data into Metahuman character rigs Refine and enhance mocap animations to ensure natural, fluid movement on Metahumans Create transitional animations and blends between mocap sequences Develop animation libraries for various dealer actions (card dealing, chip handling, gestures) Work with Metahuman facial capture and animation systems Collaborate with developers to implement animations in Unreal Engine Optimize animations for real-time streaming performance Maintain consistency and quality across all dealer animations The challenge is subtle but demanding: Characters must feel human, in their movement in the way they act. Not static and robotic, which is going to be fun! Transitions must be seamless. Sequences must blend naturally. Movements must respond correctly to gameplay logic. Functional Skills We are specifically looking for: Proven experience working with motion capture pipelines Strong animation skills in Maya Experience implementing animation inside Unreal Engine Deep understanding of animation blending and state machines Strong understanding of human movement and body mechanics Ability to work in a real-time production environment We are looking for someone who understands the full animation lifecycle — from capture to final in-engine implementation. Nice to Have Experience working with Metahuman Background in AAA, gaming or real-time interactive productions Experience optimizing animation for performance in engine Who You Are You care deeply about realism. You notice when something feels off — even if others don’t. You enjoy refining details until movement feels natural. You understand both the artistic and technical side of animation. You are collaborative, communicative and comfortable working closely with developers and technical artists. You are curious about new technology and want to be part of building something new — not just contributing to a predefined pipeline. Why Avanti? We operate at the intersection of game development and regulated iGaming. Few companies globally combine motion capture, real-time engines and cloud infrastructure at this level. We are stable and growing rapidly. We are building technology that replaces traditional studio setups with scalable digital systems. We work with major operators and expand into new markets. You will join at a stage where: Systems are evolving Realism is a competitive advantage Your work directly impacts the product experience You get: Stock option program in the future Wellness allowance & gym membership Hybrid setup An English-speaking, technically ambitious team This is an opportunity to work on lifelike digital humans in a real-time environment that operates at scale. The Team You will join the Live Experience Team (8 people). You will collaborate closely with Gameplay Developers and Technical Artists to ensure animation integrates seamlessly into the engine. The Process Initial conversation Portfolio & technical deep dive Final discussion with the Hiring Manager If you are an Animator with strong motion capture experience and a passion for real-time realism — we would love to connect. Let’s redefine what digital humans can look like in live interactive environments. We are office-first company where, there is flexibility but we like to work together. This is a permanent full-time position at Avanti Studios.

2 mars 2026
Sista ansökan:
16 augusti 2026