Animator/Animatör

Sök bland 5 lediga jobb som Animator/Animatör och börja ditt nya yrkesliv idag!

Animation Director
Ubisoft Entertainment Sweden AB
Designer inom spel och digitala medier

Company Description Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players. At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and Star Wars Outlaws. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform. Job Description We are looking for an additional Animation Director to our studio. As our Animation Director, you will shape and shepherd the animation vision and quality for the game – in line with the overall creative direction – from conception to final implementation. What you'll do Be one of the key stakeholders ensuring the game feels good, looks good, and has an excellent sense of control and responsiveness Establish, communicate, and drive the animation direction across the entire project, in support of the overall creative/game direction Ensure the balance between gameplay excellence and animation visual quality Define animation team organization and pipelines, together with production team, and help ensure that scope and quality targets are met Collaborate with Snowdrop Engine team to help push animation tools and technology forward We're offering a permanent position in Malmö, Sweden, with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy. What you'll bring As a Director in the Animation field, you’re enthusiastic about quality and innovation. You excel at communicating your vision to various stakeholders and leading strategic efforts with your team. Your team leadership experience equips you to navigate through challenges, providing constructive feedback, and streamline workflows. Besides the above we’re looking for someone aligned with our core values and the following skills and experience: Experience in at least one full AAA videogame production, in a supervising role (Director, Lead) Expert knowledge and passion for gameplay & technical animation on AAA video game productions with a proven track record of shipped titles Professional experience in supervising/directing a team Capacity to clearly articulate and communicate a vision and strategy Extensive knowledge of animation software like Motion Builder, 3DS Max and Maya. An understanding of the technologies available to be used in animation like IK, FK, Motion Matching and Procedural, and the pros and cons of their use. Additional information Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

15 maj 2025
Sista ansökan:
25 maj 2025
2D Animator
Elkab Studios AB
Designer inom spel och digitala medier

Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market? We are looking for a talented 2D Animator with a strong passion for bringing life, entertainment and excitement to our growing games portfolio. ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world. About the role: We take great pride in creating and offering our players a wide range of different art styles and themes in our iGames. A typical work week as a 2D Animator can consist of: Effect creation: Create eye catching VFX and 2D animations that will make symbols, objects, characters, etc. come to life! Collaborate Across Disciplines: Work closely with other animators, artists and programmers to collaboratively build "best in class" iGames. Communication: Partner with the Art Director to follow the unique theme of each game. Be open to feedback and take the initiative to independently enhance and perfect your work, while still ensuring it aligns with the creative vision. Innovation: Push the boundaries of what is possible in the realms of iGames to create visually stunning and memorable experiences. Who are you? We believe you are a passionate animator with an eye for details and the urge and ideas to make the best looking iGaming experiences ever. You are creative and innovative and aim to find solutions which maximize the game experience in relation to the technical limitations. To thrive with us, you need to be a team player with a good ability to handle feedback and work together with different disciplines. You are self-driven, and responsible and strive to develop your skill and others constantly. It is important that you are organized and solution-oriented with the ability to tackle challenges and solve problems with a strong sense of ownership and deliver on deadlines. Qualifications: Experience: Minimum of 3 years of experience creating 2D animations and VFX with focus on mobile within the gaming or similar industry. Software skills: Strong knowledge of After Effects. Meritorious if you have experience in Photoshop and Spine. Portfolio: A captivating portfolio/showreel demonstrating excellent animation abilities including the impactful use of VFX. Creativity: A passion for animation and a sharp eye for detail are essential, along with the ability to adapt to various art styles. Your understanding of timing will be crucial, as you'll create the level of excitement for the players. Passion for Gaming: A passion for video games and an understanding of what makes them visually engaging and immersive. Language: The ideal candidate will possess excellent English language skills, both in written and verbal communication, as this is essential for daily tasks and collaboration. Proficiency in Swedish is a plus but not required. We offer An ever-changing opportunity to explore different art styles, concepts, and themes together with highly skilled creatives in various crafts. Our project cycles are short, and you will be able to thrive in your creativity and passion by creating a range of visually stunning, unforgettable iGaming experiences. We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed. An on-site setting at our awesome office, 2 minutes from T-Centralen in Stockholm, where you get to meet and collaborate with 140 nice colleagues every day. If this is you, please fill in your application below and include your showreel and CV. For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible!

14 maj 2025
Sista ansökan:
30 juni 2025
Animator - Games
Embark Studios AB
Designer inom spel och digitala medier

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas. Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success. Overview As an Animator at Embark your job is to breathe life into the characters, creatures and objects to create a living and dynamic game experience. You use your magnificent skills to make the world come alive and play a critical role enhancing the emotional experience and the gameplay elements of the game. Examples of responsibilities Create high quality animations for a wide range of characters, creatures and props Evaluating different softwares, techniques, engines and pipelines Be responsible for not just the animations but the whole chain needed to experience it in the game Work closely with character artists, technical artists, animators and designers to build a fun and amazing looking game Participate in playtests and provide feedback on the game We would love if you have Relevant professional animation experience A strong passion for animation, games and relevant technologies Excellent visual skillset and deep artistic understanding and knowledge Ability to follow directions and deliver to quality from a visual, game play and technical perspective Great understanding and ability to work according Game and Animation direction as well as technical constraints Great communication and collaboration skills Modern game engine knowledge, stateflow, visual scripting etc. Scripting language knowledge such as python and C# This is an on-site role, and we are only considering candidates already residing in Sweden. At Embark we offer competitive salaries, a generous profit-sharing program, and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome people from all backgrounds and are looking forward to reading more about you (in English)!

10 april 2025
Sista ansökan:
27 september 2025
Technical Animator - Games
Embark Studios AB
Designer inom spel och digitala medier

As a Technical Animator at Embark you will play a key role in defining, developing and implementing the future of movement and animation in games. You work as a bridge between different crafts, help different roles come together and work as one towards our vision and goals. At Embark we are challenging the conventional creation of animation within the games industry and we are looking into new ways to be creative, ranging from procedural animation to state of the art tool sets and pipelines that will deliver new and amazing experiences. If this sounds like something that would make your life more interesting and fun, apply to Embark! Examples of responsibilities Act as a link between multiple crafts such as Art, Animation, Design and Programming Create procedural tools to generate animations, different behaviors and reactions Build and develop tools to breathe life into the characters, creatures and objects to create a living and dynamic game experience Drive procedural animation and related deep learning initiatives Work together with different crafts, roles and people to enable the team to deliver experiences according to artistic direction, game direction and technical direction, as well as hitting production deadlines Evaluating different softwares, techniques, engines and pipelines Participate in playtests and provide feedback on the game Motion capture Rigging & Deformation We would love if you have Minimum 3 years of relevant professional experience such as Technical Artist, Animator, Technical Animator, Tools Programmer, etc. A strong passion for animation, games and relevant technologies Solid experience with relevant software used in generation of content (such as Houdini), both traditionally crafted and procedural An understanding of code in Python or similar languages Great understanding and ability to work according Game and Animation direction, as well as technical constraints Excellent understanding of movement and dynamics Great organizational skills, ability to work within deadlines and manage your own time A great team player mentality with strong communication skills Games industry experience is not required but preferred A curious mind, versatile and able to adapt to different engine and pipelines At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

10 mars 2025
Sista ansökan:
27 augusti 2025
Technical Animator
IO Interactive AB
Designer inom spel och digitala medier

IO Interactive is currently looking for a Technical Animator to join Project 007, a brand-new James Bond video game to be developed and published by IOI. Featuring a wholly original Bond story, players will step into the shoes of the world's favourite Secret Agent to earn their 00 status in the very first James Bond origin story. This is a permanent position based in one of our studios, with the option to work from home up to two days per week. What you will do: Collaborate with the team to develop and implement character rigs, focusing on weight skinning, RBF deformation, and animation. Set up animatable rigged objects such as weapons and vehicles, including skeletons, weight skinning, and control rig development. Utilize our Glacier engine to create cloth and rigid body physics for realistic character movement. Work closely with the central DCC team to develop and maintain tools and pipelines, troubleshoot issues, and provide documentation. Coordinate with gameplay and cinematic animation teams to ensure smooth and fluid animation implementation. Identify and resolve technical animation issues, ensuring a seamless experience for both developers and players. Optimize animation workflows to improve efficiency and quality while ensuring high performance across various platforms. Contribute to the development and enhancement of proprietary tools and technologies that support animation workflows. Provide technical support and troubleshooting for animation-related tools and systems. Who you are: An experienced technical animator with a strong background in game development and real-time animation. Proficient in animation software and tools such as Maya, 3ds Max, MotionBuilder, and game engines. Experienced in Python development for animation and rigging tools, as well as automation. Experienced in troubleshooting and resolving animation-related technical issues. Adept at collaborating with cross-disciplinary teams, including animators, riggers, and programmers. Proactive and detail-oriented, with a passion for optimizing animation processes and enhancing overall quality. Who we are: IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology. We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way. We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people. Learn more about Project 007.

24 februari 2025
Sista ansökan:
13 augusti 2025