3D artist/3D-grafiker

Sök bland 6 lediga jobb som 3D artist/3D-grafiker och börja ditt nya yrkesliv idag!

CAD Visualization Engineer
JP IT-Konsult i Stockholm AB
Designer inom spel och digitala medier

About the Company At Avaron, you get the security of permanent employment combined with the variety of working at different customers. We place specialists across everything from tech, IT and industry to project management and business support – and whatever the assignment, you have a consultant manager who is there for you and your development. About the Role You will help turn complex CAD data into high-quality visualization material in a commercial vehicle development environment where engineering, design and market teams work closely together. The focus is on preparing structured, visualization-ready datasets, assigning materials, validating quality, and creating technical images that support internal communication and downstream stakeholders. This role is a strong fit if you enjoy combining mechanical engineering understanding with digital visualization and want to influence both workflow quality and how technical products are presented. Job Description You will prepare CAD data for visualization through geometry clean-up, simplification, and structuring. You will work with material assignment and scene setup to create visualization-ready datasets. You will perform validation and quality checks to secure high data quality. You will create technical visualization images for internal communication and use cases. You will produce and deliver structured visualization data packages to other departments. You will collaborate closely with product design, engineering, industrial design, styling, and market-related stakeholders. You will work in tools such as Deltagen, CATIA V5, and Adobe Photoshop. You will contribute to continuous improvement of visualization workflows and data standards. Requirements Engineering degree or equivalent within Mechanical Engineering, Product Development, or Industrial Design Engineering. Experience working in 3D CAD environments, preferably CATIA V5. Experience handling complex CAD assemblies and product structures. Experience from automotive or commercial vehicle development. Understanding of product development processes. Understanding of cross-functional collaboration between design, engineering, and production. Fluent English. Nice to have Specialization or coursework in visualization, rendering, surface modelling, styling, or digital product presentation. Experience in visualization or rendering workflows, for example Deltagen, VRED, Blender, or similar tools. Experience in image creation or post-processing with Photoshop, Illustrator, or similar tools. Experience working close to industrial design, styling, or studio engineering. Knowledge of material definition and visual quality control. Experience from complex vehicle product structures such as bus or truck. Knowledge of Alias, Rhino, or other surface modelling tools. Swedish language skills. What We OfferPermanent employment at Avaron AB Occupational pension Wellness allowance of SEK 5,000 per year Application Selections are made on an ongoing basis – apply as soon as you can.

4 augusti 2026
Sista ansökan:
11 augusti 2026
Environment Artist
Embark Studios AB
Designer inom spel och digitala medier

Environment Artists create the physical space where the players experience the game. The role is extremely versatile and a wide range of techniques and experiences are required. Due to the versatile and cross-disciplinary nature, they need to work extremely close with other crafts and have great communication and collaboration skills. At Embark we are constantly evolving our tools and workflows with the ambition of eliminating tedious and manual input. This in turn means the role of an Environment Artist constantly changes, with the Artist having to adapt to new tools, workflows, and mindset, as many traditional tasks move towards proceduralism and automation. As an Environment Artist at Embark we value multiple years of previous experience within game development, with a deep understanding of modelling, texturing, shaders, lighting and photogrammetry. Knowledge and interest within traditional arts, architecture, color theory, geography, geology, and other relevant fields is also highly valued. Example of responsibilities  Props placement, terrain sculpting, and creation of natural biome content 3D modelling, texturing and shader work Create mood board and collect reference material to reach the direction presented by directors Work with photogrammetry and attend photogrammetry reference trips Play the game, participate in playtests and provide feedback Create plans for content production and workflows Work with and review content from relevant external partners We would love if you have Excellent visual skillset and deep artistic understanding and knowledge Minimum 5-7 years of relevant professional experience within the game industry A portfolio that showcases realistic game art Experience building vegetation is a plus Great understanding of the technical aspects of the game, memory and performance Follow directions and deliver to quality from a visual, gameplay and technical perspective Great communication and collaboration skills Great understanding of the the gameplay experience of the game Ability to deliver according to agreed time and budget constraints Estimate tasks and time, update plans, and deliver content to quality according to directions Be a role model, culture carrier and spokesperson for Embark This is an on-site role, and we are only considering candidates already residing in Sweden. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

21 juli 2026
Sista ansökan:
17 januari 2027
3D Artist
Embark Studios AB
Designer inom spel och digitala medier

As a 3D Artist at Embark you have an important role in the creation of our worlds and play spaces. Working closely with other artists, designers and tool creators, your role will be to help build the content that defines our worlds. Your goal is to surprise players with the best and most unexpected experiences possible that they may not yet have known they wanted. You enjoy playing a variety of games, with an understanding and interest in the full width of game creation. You have the drive to harness your expertise and ideas in influencing how we work at Embark, enabling us to build better experiences for our players. Your curiosity for new methods and workflows give you a wide range of software proficiencies and skills, in which you actively share and collaborate with colleagues in order to strengthen the team. With an understanding that experimentation is a balance between meaningful innovation and executing best practices, you have a knack for choosing the smartest route, and when it’s time to declare success or failures to learn from. Examples of responsibilities Create high quality hard surface assets for our games Innovate and develop exciting content creation workflows Participate in playtests and provide feedback on the game Collaborate with your fellow game makers We would love if you have A creative and curious mind Minimum 2 years of relevant professional experience within the game industry A portfolio that showcases realistic game art A genuine enthusiasm for weapon art and design is a welcome plus, though not a must Initiative and a problem-solving mindset, with a habit of investigating challenges on your own A strong passion for art, games and relevant technologies Excellent visual skillset and deep artistic understanding and knowledge Experience in multiple softwares and content creation workflows Great understanding and ability to work according Game and Art Direction as well as technical constraints Fluency in English This is an on-site role, and we are only considering candidates already residing in Sweden. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

21 juli 2026
Sista ansökan:
17 januari 2027
Mechanical Engineer CAD Visualization
JP IT-Konsult i Stockholm AB
Designer inom spel och digitala medier

About the Company At Avaron, you get the security of permanent employment combined with the variety of working at different customers. We place specialists across everything from tech, IT and industry to project management and business support – and whatever the assignment, you have a consultant manager who is there for you and your development. About the Role You will help transform complex CAD data into high-quality visualization material used across product development and internal communication in a technically advanced commercial vehicle environment. This role sits at the intersection of engineering, visualization, and data quality, where accurate geometry, material definition, and structured datasets are essential for creating useful visual outputs. You will work in a cross-functional setup together with stakeholders in design, engineering, styling, and communication. The role gives you the chance to combine technical understanding with visual precision in an environment where your work supports both internal users and downstream teams, making it a strong opportunity if you enjoy turning complex product data into polished, visualization-ready results. Job DescriptionYou will prepare CAD data for visualization through geometry clean-up, simplification, and structured data handling. You will assign materials and set up scenes to create high-quality visualization-ready datasets. You will validate data, perform quality checks, and help ensure consistent visual and technical standards. You will create technical visualization images for internal communication and product-related use cases. You will produce and deliver structured visualization data packages to downstream stakeholders and other departments. You will collaborate closely with product design, engineering, industrial design, styling, and market-oriented stakeholders. You will contribute to the continuous improvement of visualization workflows, methods, and data standards. You will work with tools such as Deltagen, CATIA V5, and Adobe Photoshop as part of your daily work. RequirementsEngineering degree or equivalent within Mechanical Engineering, Product Development, or Industrial Design Engineering. Experience working in 3D CAD environments, preferably CATIA V5. Experience handling complex CAD assemblies and product structures. Experience from automotive or commercial vehicle development. Understanding of product development processes. Ability to work effectively in cross-functional collaboration across design, engineering, and production. Ability to translate technical data into clear visual outputs. A structured and quality-focused way of working. Fluent English. Willingness to complete a background check before the assignment starts. Nice to haveSpecialization or coursework in visualization, rendering, surface modelling, styling, or digital product presentation. Experience in visualization or rendering workflows such as Deltagen, VRED, Blender, or similar tools. Experience in image creation or post-processing with Photoshop, Illustrator, or similar tools. Experience working closely with Industrial Design, Styling, or Studio Engineering. Knowledge of material definition and visual quality control. Knowledge of Alias, Rhino, or other surface modelling tools. Knowledge of internal systems and processes in a similar vehicle development organization. Experience working with complex vehicle product structures, especially within bus or truck development. What We OfferPermanent employment at Avaron AB Occupational pension Wellness allowance of SEK 5,000 per year Application Selections are made on an ongoing basis – apply as soon as you can.

10 juli 2026
Sista ansökan:
13 augusti 2026
3D-Generalist / 3D Artist
Recommended by AB
Designer inom spel och digitala medier

What if your 3D assets weren’t just beautiful — but part of a real-time, cloud-streamed multiplayer system used at scale? At Avanti, we combine Unreal Engine 5, motion capture, AI-driven digital humans and Google Cloud infrastructure to build a new generation of interactive multiplayer games. We don’t operate traditional live studios. We build digital, scalable worlds powered by game technology. Now we are looking for a 3D-Generalist who wants to be at the intersection of modeling, lighting and real-time implementation. The Role – Where Art Meets Real-Time Systems You will act as the bridge between modeling, animation and implementation — ensuring that assets don’t just look good in isolation, but function flawlessly inside Unreal Engine. You will work with: Create high-quality 3D models for casino props (cards, chips, tables, equipment) Develop dealer accessories, clothing, and character-related assets for Metahuman characters Produce both high-poly models and optimized real-time versions Create PBR materials and textures that look stunning in Unreal Engine Collaborate with environment artists and animators to ensure asset integration Ensure assets work seamlessly with Metahuman characters and live capture system Optimize models for streaming performance without sacrificing visual quality Maintain consistency in style and quality across all assets Assist with various 3D tasks as project needs evolve Your work will directly impact realism. And realism is core to what we build. You are part artist, part problem solver, part real-time builder. From character elements to environments and props, your responsibility is to make sure everything holds together — visually and technically. This is a high-delivery environment where realism matters. The challenge is demanding — and that’s exactly what makes it exciting. The Techstack You will work with: Unreal Engine 5 Maya Metahuman Real-time rendering pipelines Lighting in Unreal Motion capture-driven characters Experience with Blender or Marvelous Designer is a plus, but not required. AAA background is welcome, but what matters most is your ability to work in real-time pipelines and ship production-ready assets. Who You Are You likely: Have strong experience in Maya and Unreal Engine Understand real-time asset workflows Care deeply about lighting and realism Enjoy solving problems across disciplines Take ownership and improve what you see You are curious about new technology. You want to build something that hasn’t been done before. Why Avanti? We operate at the intersection of game development and regulated iGaming. Few companies globally are combining Unreal Engine, motion capture, AI-generated characters and cloud streaming at this level. We are a stable company and are currently scaling our company with plans to expand the coming years! The systems you work on today will define how we scale tomorrow. We build for real customers like LeoVegas and Svenska Spel. Our platform runs on Google Cloud and is designed for continuous deployment, not static production cycles. You get: Stock option program in the future! Wellness allowance & gym membership Hybrid setup (office-first mindset) An English-speaking, technically driven team This is startup energy — backed by capital and real growth. The Team You will join the Live Experience Team (8 people) and work closely with Animators and Technical Artists in a collaborative, technically ambitious environment. The Process Initial conversation Portfolio & technical deep dive Final discussion with the Hiring Manager If you are a 3D-Generalist who wants to work with Unreal Engine 5, Metahuman and real-time cloud-powered systems — we would love to connect. Let’s build the next generation of real-time interactive experiences. We are office-first company where, there is flexibility but we like to work together. This is a permanent full-time position at Avanti Studios.

2 mars 2026
Sista ansökan:
29 augusti 2026
CAD-Konstruktör
TeknikAkademin Norden AB
Designer inom spel och digitala medier

CAD-Konstruktör Arbetsgivare: TeknikAkademin Norden AB Omfattning: Heltid / deltid Placering: På plats och distans över hela landet. Sök oavsett var du bor. Tillträde: Enligt överenskommelse Om rollen TeknikAkademin Norden AB söker en utbildare inom CAD-konstruktion med bakgrund som CAD-konstruktör, Mechanical Designer eller inom produktutveckling. Rollen omfattar både teoretisk undervisning och praktiska moment, med fokus på 3D-modellering, teknisk konstruktion, produktutvecklingsprocesser och teknisk dokumentation. Som utbildare bidrar du till att ge studerande en helhetsförståelse för hur mekaniska produkter utvecklas från idé och koncept till färdig konstruktion, inklusive modellering, ritningsframtagning, materialval och verifiering. Dina arbetsuppgifter Undervisa i CAD-verktyg (t.ex. SolidWorks, Inventor eller motsvarande) Handleda studerande i 3D-modellering, sammanställningar och ritningsframtagning Introducera produktutvecklingsprocesser och mekanisk design Undervisa i toleranser, passningar, materialval och grundläggande hållfasthetsprinciper Stötta studerande i konstruktionsprojekt och teknisk problemlösning Vi söker dig som Har yrkesmässig eller akademisk bakgrund som CAD-konstruktör, Mechanical Designer eller inom produktutveckling Har goda kunskaper i 3D-modellering och teknisk ritningsläsning Har erfarenhet av mekanisk konstruktion och produktutvecklingsarbete Har förståelse för materiallära, toleranser och konstruktionsprinciper Är strukturerad och trygg i tekniska resonemang Har god pedagogisk förmåga och kan förmedla tekniska samband på ett tydligt sätt Har goda kunskaper i svenska i tal och skrift Meriterande: erfarenhet av undervisning eller handledning Vi erbjuder Hög ersättning Möjlighet till hybridarbete (distans och platsundervisning) En meningsfull roll där du gör verklig skillnad En trygg roll i ett växande och framtidsinriktat utbildningsföretag Kontakt [email protected]

25 februari 2026
Sista ansökan:
24 augusti 2026